Europa Universalis IV

Europa Universalis IV

Alien Anbennar Estate Ideas
Mostrando 1-9 de 9 aportaciones
Actualización: 13 OCT a las 20:21

Fixed some localization.

Actualización: 6 JUL a las 15:40

Updated Magical Ideas requirements to be able to take them because apparently the Lake Fed uses a different country flag for banning mages than everyone else! Blegh.

Actualización: 5 JUL a las 13:00

Update Magical Ideas decision for real this time. Remember to save file changes then upload!

Actualización: 5 JUL a las 12:45

Buffed Artificery + Espionage and Artificery + Magical policies

Updated artifice capacity calc to account for new EoA modifier

Buffed Magical ideas finisher decision to guarantee a Powerful Mage because I hate EU4's RNG (Magical Ideas will be getting a more extensive rework with the Magic Rework in Anbennar's next update anyways)

Actualización: 25 FEB a las 15:36

Updated some localization.

Actualización: 20 DIC 2024 a las 17:19

Added policies for Adventuring and Magical ideas with Indigenous ideas. Didn't know Effelai tribes (and possibly others, but Effelai is how I found out) can access that idea group, I thought no one could get Indigenous ideas in Anbennar.

Actualización: 18 DIC 2024 a las 15:23

Swapped 2nd and 3rd ideas, and 4th and 5th ideas in Adventuring idea group. Taking advantage of the settle cost reduction was too difficult otherwise, and keeps Expansion as the premier "Get a Colonist NOW" group. The latter idea swap is just to break up the realm stability ideas for flow reasons.

Actualización: 18 DIC 2024 a las 11:04

Updated Adventuring Ideas to be able to be taken by Adventurer nations since they don't have estates.

Actualización: 17 DIC 2024 a las 21:02

First upload! Lets hope I didn't screw something up.