Fraymakers
Waiting Room
4件中 1-4 を表示
更新:5月21日 @ 10時31分
更新者:Bedoop!

1.0.3
Updated the Camera's starting position.

更新:2024年12月20日 @ 17時47分
更新者:Bedoop!

1.0.2
//I don't know why, I don't want to know why, I shouldn't
//have to wonder why, but for whatever reason Octodad
//Side Special goes airborne when a floor is at exactly Y 0.

Floor (and connected points) moved down by 0.1 pixels. This shouldn't change much, but there you go .

更新:2024年12月17日 @ 14時00分
更新者:Bedoop!

1.0.1
= Respawn Hotfix =

Respawn Points moved upwards. This should not affect gameplay and is intended for failsafes!

Thank you !

更新:2024年12月17日 @ 12時40分
更新者:Bedoop!

1.0.0
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