Hearts of Iron IV

Hearts of Iron IV

The New Order: Ember Rising
Se afișează 1-10 din 17 intrări
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Actualizare: 21 mai @ 21:00

Fixed Guangxi unable to enter the war
About 5-6 days after the ROC private incident, the man will participate in the war
Extended the time for JAP to hit the event when SRC is not actively attacking
Fixed JAP and SRC to form their own anti-Japanese camps
Temporary Changes:
Since the Consolidation of New Liberated Areas and the Pre-Support decision to gain cores should cause lag and be disabled, the ROC will add cores after the private event in case the SRC can't make anything
The rest of the puppet governments took over the core of the SRC after the GAW victory
(and some changes that some have)

Actualizare: 3 mai @ 17:57

Due to the excessive number of Chinese provinces in current TNO builds and Spirit of Spark's coarse regional division (with GUI elements integrated into decisions), daily province ownership checks caused severe lag after the Sino-Japanese War outbreak.

Consequently disabled "Consolidate the newly liberated areas and support the front lines" mechanics.

Merged military-related ideas

Removed Spirit of Spark's original ROC ideas (one idea giving -30% attack/defense was making ROC furious).

Revised technology icons.

Added supplementary Phase III national focuses (TNO's Shaanxi content remains severely underdeveloped - design challenges persist).

Actualizare: 5 apr. @ 18:59

Fixed a bug where Chi lost all cores when Sik attacked Sichuan

Actualizare: 22 mart. @ 7:46

Actualizare: 23 febr. @ 21:31

Actualizare: 21 febr. @ 4:01

Actualizare: 20 febr. @ 4:46

A small patch

Actualizare: 20 febr. @ 4:34

Taoguang Yanghui demo version update

Actualizare: 16 dec. 2024 @ 3:29

Actualizare: 15 dec. 2024 @ 21:22