Hearts of Iron IV

Hearts of Iron IV

Germany: More Events (Vanilla +)
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Aggiornamento: 25 gen, 13:26
da fabs

Second update this weekend:

-'The Berghof'
-'Reintegration of Elsaß-Lothringen'
-'Terror Attack in Ankara'
-5 film events
and a few more.

Progress is being made in terms of what I wish to add, but there is a good deal more to go.
As always, please let me know what you think of the mod. It always helps motivate me further and give me more ideas.
(Lately I think I have been working on the mod more than playing, but happy to do so to play more of what I have created)

Aggiornamento: 24 gen, 7:08
da fabs

In time for the weekend, I have just released a new update:

-'The Carving Up of Poland'
-Luxembourg event for annexation focus being started
-North Africa events for the conquest of Alexandria and Cairo
-England: If you successfully invade, events have been added as you progress.
-Invasion of Sweden events (alt-history but within the vanilla focus tree so it was added)
-Invasion of Switzerland events (alt-history but within the vanilla focus tree so it was added)
-4 events for anti-British Propaganda films (if you have completed the 'Fund the Film Department' focus)

As always, happy to hear what people think about the mod, and I am open to hearing new ideas (even though I still have plenty more on my list to add).

Aggiornamento: 24 gen, 7:08
da fabs

Aggiornamento: 18 gen, 11:24
da fabs

Hope everyone is enjoying their weekend.

Another set of updates:

-2 events for the takeover of cities of Greece
-3 events for the takeover of cities of Yugoslavia
-1937 event for Carl Orff's Carmina Burana
-French POW event a short while after the Armistice is signed
-3 film events, available at their dates of release if 'Fund the Film Department' focus is complete


Otherwise, some text corrections and improvements.

Aggiornamento: 17 gen, 11:13
da fabs

Happy weekend to everyone.

Another update with some added events, though fewer this week than I had planned.

-Construction of the Führerbunker in Berlin
-War event for attack on USSR
-News Event: Release of the 'Great Dictator'
-News Event: Death of Kaiser Wilhelm II in exile
-Film: "Die schwedische Nachtigall" (if you have completed 'fund the film department')
-The Wolf's Lair

Enjoy, and please let me know in the comments what you think.

Aggiornamento: 12 gen, 11:31
da fabs

And as a last part of my update for this weekend:

-Invasion of Greece event (triggered when German troops are actually on Greek territory +at war, given the multitude of ways a war can happen)
-An event if the Italians are somewhat unsuccessful beforehand
-Occupation of the Channel Islands

Aggiornamento: 11 gen, 5:53
da fabs

Together with yesterday's update, the rest of substantial additions to the mod:

It adds a number of substantial events from 1940.

-German-Soviet Axis Talks in Berlin (needs triggers from previous events, new playthrough will be required for it to fire due to updated markers from previous events)
-Event for starting the 'War with USSR' focus
-Invasion of Yugoslavia event
-Air Battle over England
-Deutsche Reichsbahn event for when enough trains are produced (won't fire at game start)
-Deutsches Afrikakorps
-The New Reich Chancellery (1938)

Aggiornamento: 10 gen, 8:00
da fabs

In time for the weekend, a new update:

-5 new events added for the Sudeten Crisis and run-up events to the Munich agreement
-3 new events for the breakup and annexation of Czechoslovakia

Aside from this:

-fixes to some previous events (Sedan Breakthrough should now fire)
-text corrections

Aggiornamento: 7 gen, 12:51
da fabs

Some new events added:

-1940 Victory Parade
-Founding of the Waffen SS
-'Last Appeal to Reason' (dual UK event)

Aggiornamento: 31 dic 2024, 8:25
da fabs

-A partial French translation of the mod has been added (Thank you to Praday ツ for providing it up to event 64. I will add the rest when it comes. Added the English text for those that come after as a placeholder for those playing in French so that they are not blank).

Otherwise, mostly an administrative update. I have reorganised the mod's response texts to all be included in the localisation file, allowing the mod to be translated by those that wish to do so). I will follow this format going forward.

Translations I am afraid will have to be done by volunteers for now, as my main preoccupation is expanding the mod with more events when I can.