Pummel Party

Pummel Party

Snowhaven
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更新:8 月 31 日 @ 下午 2:52

- All fire effects replaced with new particle-based fire effects
- New animation and sound for the void field
- New animation for the teleport field
- Slightly adjusted animation of the teleport gate
- New animation and sound for the poison field – now emits a toxic cloud dealing 4 damage to players on adjacent tiles
- Recreated smoke effect from meteor impact
- New animation for entering the start portal
- Added 5 new snowflake styles
- The amulet at the grave now sways in the wind
- Lantern movement made smoother

更新:8 月 31 日 @ 下午 2:41

更新:8 月 28 日 @ 下午 5:33

更新:8 月 28 日 @ 下午 5:18

更新:8 月 28 日 @ 下午 3:34

更新:8 月 21 日 @ 下午 12:17

更新:8 月 12 日 @ 下午 9:06

更新:8 月 12 日 @ 下午 8:14

3.0 Patchnotes:
- Changed the price of the Summoning from 1 Chalice to 40 Keys
- Changed the price of the Challenge from 40 Keys to 25 Keys
- The Void Board can now teleport you to pathing locations you normally can't stand on, emphasizing the chaotic nature of this board space

- Added a new location to the Teleport Board, where you can be randomly teleported to and created 3 new boards:
* Summoning: Teleport everyone but the caster to the Hellpit
* Yield: Remove 15 Keys from every player but the caster
* Dark Ritual: Sacrifice your own blood to damage all other players

To maintain a balance between positive and negative outcomes, the chance of being teleported to Hell has been increased from 33.33% to 37.50%

- Added reindeer props as an Easter egg in the new location
- Added a shimmer effect to the ice in some areas
- Adjusted the audio levels for certain sounds
- Fixed a bug where the Reaper statue had incorrect height after playing its animation when playing with bots
- Created a custom lamp post: the lamp is now swaying in the wind
- Made some shadows dynamic to make the map feel more lively
- Added more snow for improved ambiance
- Reworked the area around the lava to better reflect the heat — the snow now appears partially melted
- Updated the visuals of the Thunder Board to match the seasonal theme
* New board: Snowstorm, featuring new visual effects and fitting Sound
- Improved the cave randomizer field: now shows arrows to all three boards at the start, reducing confusion.
- Updated the Crystal Board with a new color and refreshed icon.

更新:2 月 2 日 @ 下午 1:48

- Fixed a bug that would cause the black hole board to not teleport you anywhere.
- Fixed a bug that caused the crystal board to not heal you when standing on the lightning board (2/3).
- Fixed a bug where the hellfire board would not deal damage when standing on the lightning board (2/3).

更新:1 月 14 日 @ 下午 6:32

Numerous optimizations have been implemented to improve performance across the map.

- Fixed a bug where the snow would reach the inside of the cave.
- Fixed an issue where the lightning flash was not visible.
- Recreated the lightning sprite texture and animation for proper functionality.
- The outer layers of the map no longer have collision. Happy falling!
- Created a layer below the clouds to have a fix point for the camera.
- Smoke effects from teleporters within the structures now appear more detailed.
- The Crystal board now correctly heals the player activating the effect for 10 HP instead of 20 HP.
- Added a ground layer of smoke for the meteor impact FX.
- The smoke for the Meteor Impact FX now appears darker.
- Added indicators to the meteorite field that lead to the also affected boards in the area.
- Updated the FX for all teleport animations.
- Added a new teleport sound effect to complement the new visuals.
- Added icicles as environmental decorations.
- Kings Arsenal Board: Added a delay between claiming superweapons to make them more distinct and recognizable.

Lightning Board Redesign:

- The board now charges with each lightning strike, dealing increasing damage:
Starts at 10 damage, builds up to 30 damage, then resets back to 10.
- Added an indicator to show the current charge level.
- Added a special particle animation when the board reaches charge level 3.
- The lightning bolt now has:
* A unique sound effect ("broken rock") on the third strike.
* A complementary unique FX effect ("broken rock") on the third strike.
- The lightning bolt now damages players standing on the board.

Teleport Gate

- The teleport gate located at the graveyard is now disabled at the start of each round.
- Created new textures for the teleport gate.
- The meshes have been recreated so that they can be illuminated individually.
- Created new materials tailored to the requirements of the updated dialing system.
- Added new dial animations which illuminate the buttons individually.
- Introduced dialing animations for the teleport gate to synchronize with the dial device actions.
- Sound effects have been added to complement the new animations. (Sounds when pressing individual buttons are dynamic)
- Recreated the light sources around the teleport gate for improved visual aesthetics.
- Created a new visual effect for stepping through the teleport gate.