RimWorld

RimWorld

MeatCore 血肉重铸 Bio-Anomaly Flesh Reforged
Ergebnisse 11–20 von 26
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Update: 31. Jan. um 2:53

[v0.3.0]: Update on 1/31/2025 6:53:27 PM.
- 平衡性调整并加强原有实体的战斗力/Balance Adjustments and Entity Combat Strengthening.
- 更新血肉建筑的受损效果/Updated damage effects on flesh buildings.
- 修复部分实体图鉴中子项目无法发现的bug/Fix bugs where some entities cannot be discovered in the sub items of the entity codex.
- 修复血肉建筑工作速度调整器bug/Fix flesh buildings Work Speed Adjuster Tool Bugs.
- 小幅度优化部分原有tick性能/Minor optimization of some tick performance.
- 修正HarmonyPatch逻辑/Fix HarmonyPatch logic.
- 优化弗兰肯斯坦肢体守卫AI,并添加未安装VEF时的征召功能/Optimize Frankenstein Limb Guard AI and add conscription when VEF is not installed.
- 新实体绯红活菌与其带来的新的血肉类型植物/New entity Crimson Living Fungi and new flesh type plants from it.
- 基础血肉医药/Basic Flesh Medicine.
- 添加新的血肉材料/Add new flesh type material.
- 新实体猩红脑蜇与基础脑蛞蝓科技/New Entity Scarlet Cerebral Jellyfish with Basic Brain Slug Technology.

Update: 17. Jan. um 5:43

[v0.2.7]: Update on 1/17/2025 9:42:56 PM.
- balance adjustments
- fix transmute flesh can't use

Update: 3. Jan. um 19:34

[v0.2.6]: Update on 1/4/2025 11:33:55 AM.
1.Adding Food Poisoning Factor Correction for Biological Materials.
2.Modify the previously added Harmony Patch judgment structure for Manhunter to avoid the null pointer problem caused by the LunaDefof class initialization order.
3.Adjustment of VEF linkage structure, some nodes are changed to use VEF nodes when VEF exists.
4.Adjust some texture and light tones.
5.Allows Clump ability to prey on animals.
6.Minor optimization of some tick performance.

Update: 26. Dez. 2024 um 1:06

[v0.2.5]: Update on 12/26/2024 5:06:24 PM.
Fix RJW multi-version compatibility problem.

Update: 22. Dez. 2024 um 20:28

[v0.2.4 Update]: Update on 12/23/2024 12:27:53 PM.
Fix rjw recipe missing

Update: 19. Dez. 2024 um 21:35

[v0.2.3]: Update on 12/20/2024 1:35:25 PM.
1.Adjusting file naming
2.Add rjw linkage base bionome

Update: 18. Dez. 2024 um 0:32

[v0.2.2update]: Update on 12/18/2024 4:32:07 PM.
1. Optimize Harmony Patch file structure.
2. Add working speed multiplier adjustment function for Flesh Taint Spore.

Update: 15. Dez. 2024 um 20:15

[v0.2.1]: Update on 12/16/2024 12:15:39 PM.
1.Fix bug with infighting among attackers when an assault occurs on new entity
2.Modify anomalyThreatTier and add assault extra points curve.

Update: 15. Dez. 2024 um 1:42

[v0.2.0]: Update on 12/15/2024 5:41:55 PM.
1.Add a new entity, set as an insect parasite.
2.Add new Psychic Ritual to summon entities.
3.Added new Creep Joiner Benefit from Sarkicism.

Update: 2. Dez. 2024 um 8:24

[Auto-generated text]: Update on 12/3/2024 12:24:30 AM.