Sid Meier's Civilization VI

Sid Meier's Civilization VI

Fuzzle's Civs Become City-States
目前顯示第 1-10 項,共 30 項
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更新:9 月 7 日 @ 下午 1:28
Fuzzle 發表

Minor update for full compatibility with Merrick/Rosenthorn's Venice 2024.

更新:7 月 23 日 @ 下午 8:23
Fuzzle 發表

Fixed an oversight where city-states with unique improvements etc, had their descriptions blanked out.

更新:2 月 28 日 @ 下午 3:55
Fuzzle 發表

Adds TSL plots and proper city and unit cultures for each CIVITAS city-state.

更新:2 月 27 日 @ 下午 5:18
Fuzzle 發表

Added support for all civs created under the CIVITAS banner.

更新:2 月 27 日 @ 下午 1:34
Fuzzle 發表

Minor fixes to TSL plots - some of the plots were repeats in the most recent update, which may cause issues.

更新:2 月 26 日 @ 下午 2:59
Fuzzle 發表

Added TSL positions for all modded civs' city-state versions on official Huge Earth map only - there isn't enough room for everyone on the Standard Earth map since every civ needs a unique spawning plot.

更新:2 月 19 日 @ 下午 7:08
Fuzzle 發表

Added TSL support for official civs turned city-states.

更新:2 月 13 日 @ 下午 1:07
Fuzzle 發表

Fix to allow mutual exclusive-ness in multiplayer, and not crash when loading a multiplayer save.

更新:2 月 12 日 @ 下午 2:11
Fuzzle 發表

Rolled back front end changes to multiplayer lobby behaviour due to unexpected side effects with launching a previous game save.

更新:2 月 11 日 @ 下午 2:58
Fuzzle 發表

Updated for Leugi's Mexico and TheColdHands' Kyrgyx and Dahomey!