Sid Meier's Civilization VI

Sid Meier's Civilization VI

Fuzzle's Civs Become City-States
Zobrazuje se 1–10 z 30 položek
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Aktualizace: 7. zář. v 13.28
provedl Fuzzle

Minor update for full compatibility with Merrick/Rosenthorn's Venice 2024.

Aktualizace: 23. čvc. v 20.23
provedl Fuzzle

Fixed an oversight where city-states with unique improvements etc, had their descriptions blanked out.

Aktualizace: 28. úno. v 15.55
provedl Fuzzle

Adds TSL plots and proper city and unit cultures for each CIVITAS city-state.

Aktualizace: 27. úno. v 17.18
provedl Fuzzle

Added support for all civs created under the CIVITAS banner.

Aktualizace: 27. úno. v 13.34
provedl Fuzzle

Minor fixes to TSL plots - some of the plots were repeats in the most recent update, which may cause issues.

Aktualizace: 26. úno. v 14.59
provedl Fuzzle

Added TSL positions for all modded civs' city-state versions on official Huge Earth map only - there isn't enough room for everyone on the Standard Earth map since every civ needs a unique spawning plot.

Aktualizace: 19. úno. v 19.08
provedl Fuzzle

Added TSL support for official civs turned city-states.

Aktualizace: 13. úno. v 13.07
provedl Fuzzle

Fix to allow mutual exclusive-ness in multiplayer, and not crash when loading a multiplayer save.

Aktualizace: 12. úno. v 14.11
provedl Fuzzle

Rolled back front end changes to multiplayer lobby behaviour due to unexpected side effects with launching a previous game save.

Aktualizace: 11. úno. v 14.58
provedl Fuzzle

Updated for Leugi's Mexico and TheColdHands' Kyrgyx and Dahomey!