Sid Meier's Civilization VI

Sid Meier's Civilization VI

Fuzzle's Civs Become City-States
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Update: 7 Sep @ 1:28pm

Minor update for full compatibility with Merrick/Rosenthorn's Venice 2024.

Update: 23 Jul @ 8:23pm

Fixed an oversight where city-states with unique improvements etc, had their descriptions blanked out.

Update: 28 Feb @ 3:55pm

Adds TSL plots and proper city and unit cultures for each CIVITAS city-state.

Update: 27 Feb @ 5:18pm

Added support for all civs created under the CIVITAS banner.

Update: 27 Feb @ 1:34pm

Minor fixes to TSL plots - some of the plots were repeats in the most recent update, which may cause issues.

Update: 26 Feb @ 2:59pm

Added TSL positions for all modded civs' city-state versions on official Huge Earth map only - there isn't enough room for everyone on the Standard Earth map since every civ needs a unique spawning plot.

Update: 19 Feb @ 7:08pm

Added TSL support for official civs turned city-states.

Update: 13 Feb @ 1:07pm

Fix to allow mutual exclusive-ness in multiplayer, and not crash when loading a multiplayer save.

Update: 12 Feb @ 2:11pm

Rolled back front end changes to multiplayer lobby behaviour due to unexpected side effects with launching a previous game save.

Update: 11 Feb @ 2:58pm

Updated for Leugi's Mexico and TheColdHands' Kyrgyx and Dahomey!