Left 4 Dead 2

Left 4 Dead 2

Ak47 Paladin (CSO) (Vscript)
1-9 van 9 items weergegeven
Update: 5 sep om 16:21

- Simplified some scripts.

- Added compatibility to custom survivor mods. Now custom survivors from certain custom survivor mods can also use "Ak47 Paladin Shot".

Update: 18 jan om 12:47

- Slightly optimized the small blast particle effect on "Ak47 Paladin Shot" on mode 1.

Update: 13 dec 2024 om 2:25

- Slightly change the AIM/ SCOPE scripts to prevent a rare bug. Previously, there was a rare bug triggered only in heavy custom maps (custom maps that have big file size, many scripts & objects) in which the auto scripts for AIM/ SCOPE stopped working. Now this rare bug should no longer exist.

Update: 20 nov 2024 om 12:53

- Changed the particle effects on "Mode 2" to make them the same as those on "Mode 1". Previously, "Mode 2" on "Ak47 Paladin Mode" still used the old settings & particle effects. Now the fireball effects should also be visible on "Mode 2".

Update: 15 nov 2024 om 13:12

- Slightly added the blast duration on ak47 Paladin special ammo to fix a bug about the blast effects not showing up. Now the blast effects should work properly.

Update: 12 nov 2024 om 13:07

- Fixed a bug on "Gore Mode". Previously, there's a wrong format on the "Gore Mode" value that made the feature stop working. Now it should work properly.

- Changed the small sparks on splash damage to small fireball effects to make it more visible from afar, & cooler.

Update: 11 nov 2024 om 5:53

- Added 2 new features: "Ak47 Paladin Knockback Chance" & "Gore Mode"

- "Ak47 Paladin Knockback Chance" controls the knockback chance on SI & tank. Default value is 20, max is 100.

- "Gore Mode", when enabled, can dismember parts of common infected's body when killed like when they're hit by explosion.

Update: 3 nov 2024 om 16:56

- Slightly modified the duration of some particle effects of the special ammo.

Update: 3 nov 2024 om 11:21