DayZ
TerjeCore
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更新于:7 月 5 日 下午 12:07

- Imporoved conditions system
- Fixed reported bugs and crashes.

更新于:6 月 28 日 上午 10:58

- Fixed a bug where copies of `cfg` files in the `TerjeSettings` folder caused problems when loading server settings.
- Changed `CustomCrafting` format from `json` to `xml`. All existing custom recipes in json format will be automatically converted to xml.
- Changed format of the scriptable areas spawner file from `json` to `xml`. The `spawn_scriptable_areas.json` file has now been moved from `mpmission` to `profiles` in the `TerjeSettings\ScriptableAreas` folder and is now named `ScriptableAreasSpawner.xml`. All data from the old file will be automatically converted to the new one.
- Added support for conditions for custom crafts (to allow server owners to customize their server in even more detail, such as adding crafts depends on skills and perks, etc.)

更新于:6 月 8 日 下午 1:20

- Fixed bug with player respawn event (when player do not die in knockout after press respawn button in UI)
- Fixed bug with player profile creation event (when player created without starting skills experience from config)

更新于:6 月 3 日 上午 8:21

Compatibility with 1.28

更新于:5 月 31 日 上午 11:07

- Fixed a bug where drinking custom liquids had no effect on the player. (Now using soapy water and decontamination solution from `TerjeRadiation` mod will give poisoning).
- Fixed minor bugs in the `Markdown` renderer widget.
- Added `Core.FixKillOnDisconnect` setting to disable the fix for killing a character when leaving the server unconscious (for servers where the character does not die when leaving unconscious or restrained)

更新于:5 月 25 日 下午 2:48

更新于:5 月 24 日 下午 1:00

更新于:5 月 17 日 下午 2:57

更新于:5 月 11 日 下午 6:06

更新于:5 月 11 日 下午 5:57