Total War: WARHAMMER III

Total War: WARHAMMER III

Buildings Expansion - Undivided edition
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Opdatering: 14. dec. 2024 kl. 11:27

Fixed bug that ver 1.5 buildings doesn't give income. Now they give it.

Opdatering: 13. dec. 2024 kl. 12:33

Version 1.5

Added:
1. For almostly all races river buildings are available. The can be constucted in settlements, which stand on or near rivers.
2. 1 building for Dwarfs
3. 2 buildings for Dawi-Zharr
4. 2 buildings for Empire
5. 1 building for Skaven
6. 1 building for Greenskins
7. Added garrison for Beastmen buildings

Fixed:
Fixed text description of bonus of "Fimir Enclave" which give bonus speed for fimir units
All Grave Guard units now get bonuses from "Necromancy advancements" building chain
Changed garrison of Citadel of Undivided from Chosen (GW) to Chosen (Halberds)

Opdatering: 1. nov. 2024 kl. 8:38

Version Undivided

General changes:

- Undivided version is out, that means it works with base campaigns and mod scenarios. Previous (deprecated) versions will be abandoned and forgotten
- Buildings of Chaos Warrior that can be built in Dark Fortress, no longer shown in altar building menu
- Made some amendments in localization files
- Changed contruction cost of some buildings
- Empire's hopital building production of medical plants icreased

Added:
- 2 buildings for High elves (1 unavailabe for Nagarythe and 1 for Yvresse)
- 2 buildings for Chaos Warriors (available only for altar settlements)
- Added garrison to defensive building of an Empire

The Old World changes:

- Now you can build Elven Light house in Soley(Soleil) and Lyonesse
- Empire's lighthouse no longer available in Elftown