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tModLoader

Pets Overhaul: Calamity Addon
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Update: 22 Mar @ 11:01am

Version 1.3.1 has been published to Stable tModLoader v2025.1, learn more at the homepage[discord.gg]

Patch 1.3.1, March 22, 2025
Fixed Supreme Calamitas (Brimstone Jewel) Pet's crit damage code not taking into account that given projectile could not have been by an Item, which would cause major issues with the Avatar of Emptiness Boss Fight of Wrath of the Gods mod. By: Lucille
All base mod's Pet Recipe groups now include Calamity items, such as Astral forms of ice/slush, chests and critters.

Update: 17 Feb @ 9:55am

Version 1.3.0.1 has been published to Stable tModLoader v2024.12, learn more at the homepage[discord.gg]

Patch 1.3.0.1, February 17, 2025
Shortened Light Pet Tooltip codes, to use the new Tooltip code.
Switched a line in Fox Pet's Tooltip to where it makes more sense.
Fixed Light Pets being in wrong Namespace.

Update: 15 Feb @ 11:33am

Version 1.3 has been published to Stable tModLoader v2024.12, learn more at the homepage[discord.gg]

Calamity Pet Recipes, Patch 1.3, February 15, 2025
Implemented Pet Recipes for all Calamity Pets.
Removed all old Calamity Pet recipes for Master Mode Pet recipes.
Updated Russian Translation. Done by: Teokai
Lumenyl is now affected by all Mining Pet benefits when mined, and now gives 14 Mining Exp when mined with Junimo.
Reduced mining exp value of Prism Shards to 3 exp from 4.25 when mined with Junimo
Increased mining exp value of Sea Prism to 4.5 exp from 4.25 when mined with Junimo
Fixed Levi Pet modifying Angler Armor defense stats incorrectly. (Only was a issue on display end, would show 9 defense instead of supposed 10 for Angler Hat/Pant, 13 instead of 15 for Angler Vest)
Fixed Levi Pet giving incorrect Damage & Defense depending on your Fishing Power.
Levi Pet now displays how much Defense & Damage it currently grants on its tooltip.
Addon now at least requires 3.4.1 of Pets Overhaul.
Addon now at least requires 2.0.4.006 of Calamity Mod.

Update: 17 Jan @ 11:27am

Version 1.2.2 has been published to Stable tModLoader v2024.11, learn more at the homepage[discord.gg]

Patch 1.2.2, January 17, 2025
Implementation of /pet light, lightpet, lightpets Command
Improved & Added more for the Chinese translation. By: ROH

Update: 9 Jan @ 11:34am

Version 1.2.1.2 has been published to Stable tModLoader v2024.10, learn more at the homepage[discord.gg]

Patch 1.2.1.2, January 9, 2025
Added Patreon link to tooltip(s).
Now requires Pets Overhaul 3.3.1.1 rather than 3.3.
Balance Changes
Mini Hive Mind
Reduced Max required kills to 25k from 50k
New: You will now receive 7% more damage from all enemies except Corruption enemies.
Mini Perforator
Reduced Max required kills to 25k from 50k
New: You will now deal 5% less damage to all enemies except Crimson enemies.

Update: 5 Jan @ 10:31am

Version 1.2.1 has been published to Stable tModLoader v2024.10, learn more at the homepage[discord.gg]

Patch 1.2.1, January 5, 2025
Balance Changes
Even though the Pet isn't intended to be a 'combat pet' I realise some players really enjoy the level mechanic and still want to use Junimo after Moon Lord.
Junimo
Pet now has its Max Level caps increased by +5 on all skills upon defeating Providence and Devourer of Gods.

It is supposed to be good when it has its maxed, but not this good. So we are pulling power away from its raw stats. (especially crit damage, as thats one of the harder scaling stats) I still am hoping for this Pet to be solid, consistent & worth the grind.
Mini Hive Mind
Tooltip rounding fix.
Reduced Damage at Level 0 to 1% from 3%, Crit to 0.5% from 1%.
Reduced Crit at level 3 to 0% from 1%.
Reduced Crit Damage at level 4 to 0% from 2%, Damage to 1% from 2%, now gives +1 armor pen and 0.5% crit chance.
Reduced Crit Damage at level 7 to 1% from 3%.
Reduced Crit Chance at level 8 to 1% from 2%.
Reduced Luck at level 9 to 1% from 5%.
Added new level 10, requires 50000 kills; Increases luck by 5%, crit damage by 1%.
In total: -3% Base dmg, -3% Crit dmg, -1% Crit chance, +1% luck, +1 armor pen.
Reduced stat boost while in Corruption to 35% from 50%.
Increased Damage vs. Corrupt Monsters to 12% from 6%

Same reasons as Mini Hive Mind.
Mini Perforator
Tooltip rounding fix.
Reduced Defense at level 0 to 1 from 2
Reduced Damage Reduction at level 3 to 0.5% from 1%.
Reduced Regen at level 4 to 0 from 1, now gives +2 defense.
Reduced Defense at Level 5 to 0 from 1.
Reduced Damage Reduction at level 6 to 0.5% from 1%.
Reduced Damage Reduction at level 7 to 0 from 1%.
Reduced Damage Reduction at level 8 to 1% from 2%.
Added new level 10, requires 50000 kills; Increases luck by 5%, regen by 1.
In total: -3% Damage reduction, +1% luck.
Reduced stat boost while in Crimson to 35% from 50%.
Increased Damage Resist vs. Crimson Monsters to 10% from 6%

Update: 1 Jan @ 7:00am

Version 1.2 has been published to Stable tModLoader v2024.10, learn more at the homepage[discord.gg]

### Compatibility Update, Patch 1.2, January 1, 2025
- **Moonling Pet now has its own Rogue Class benefits (see below)**
- **Pets that has their effects working with spesific items are compatible with Calamity items now, and will be included among other items in their tooltips. (see below)**
- **Fixed Damage Scaling on damaging Pets**

### Balance Changes
- Moonling
- New: Increases Rogue Damage by 20%.
- New: Increases Stealth gain by 15%.
- New: Increases Max Stealth by 20.
- New: Increases Rogue Velocity by 35%.

- Baby Penguin
- Fish of Eleum now has its catch rates increased among other Ice Biome fishing catches.

- Baby Grinch
- Following Weapons now count as Frost Moon weapons: Primordial Ancient, Alluvion, Endo Hydra Staff, Hypothermia, Orderbringer, Prismatic Breaker, SDFMG, The Pack, Endogenesis, Nanoblack Reaper, Ice Barrage

- Cursed Sapling
- Following Weapons now count as Pumpkin Moon weapons: Light Gods Brilliance, Recitation of the Beast, Ataraxia, Corvid Harbringer Staff, Devils Devastation, Face Melter, Karasawa, Penumbra, Phangasm, Rubico Prime

- Sapling
- Following Weapons now count as Plantera weapons: Terra Blade, Blossom Flux, Botanic Piercer, Photosynthesis, Plantation Staff, Samsara Slicer, Stygian Shield, Vernal Bolter, Wildfire Bloom

- Dirtiest Block
- Following Blocks now count as soil blocks: Eutrophic Sand, Navystone, Brimstone Slag, Scorched Remains, Sulphurous Sand, Sulphurous Sandstone, Hardened Sulphurous Sandstone, Sulphurous Shale, Abyss Gravel, Planty Mush, Pyre Mantle, Pyre Mantle Molten, Voidstone, Astral Dirt, Astral Clay, Astral Stone, Astral Sand, Hardened Astral Sand, Astral Sandstone, Celestial Remains, Astral Snow, Astral Ice, Novae Slag, Vernal Soil

Update: 6 Dec, 2024 @ 12:12am

Version 1.1.1 has been published to Stable tModLoader v2024.10, learn more at the homepage[discord.gg]

### New Town NPC, Light Pet System Improvements & Combination Mechanic, Patch 1.1.1, December 6, 2024
- Added all of the base mod's newly added mechanics & adapted code to it.
- Removed unnecessary stuff since the latest update from tModLoader removing need of a few stuff.
- Cleaned up code a bit.

Update: 13 Nov, 2024 @ 11:15am

Version 1.1 has been published to Stable tModLoader v2024.9, learn more at the homepage[discord.gg]

### Full Chinese Support, Backend Improvements, Patch 1.1, November 13, 2024
- Added full Chinese localization support. Done by: ROH
- Same backend changes as Base mod (Check Pets Overhaul ver 3.1 changelog regarding this)
- Added slow effect visual support for Calamity Pet Slows.

Update: 5 Nov, 2024 @ 2:56am

Version 1.0.6.1 has been published to Stable tModLoader v2024.9, learn more at the homepage[discord.gg]

### Patch 1.0.6.1, November 5, 2024
- Updated Russian Translation, done by: Teokai
- Mini Hive Mind and Mini Perforator now uses Kill Effect, causing any DoT kills to still add a stack.
- Fixed Kendra and Furtastic Duo attempting to proc the 'post kill bonus damage' ability everytime, which caused Furtastic Duo to grant shield on-hit, rather than on-ability-proc.
- Kendra and Furtastic Duo now uses Kill Effect, and doesn't limit the death cause to be Rogue Damage. It still only buffs next Rogue Damage.
- Changed Akato's 'kill' to be Kill Effect, and now it only runs when enemy is under the Burn rather than all kills with the Pet (Execution sound + more stacks)
- To compensate this, increased Kill stacks to 4 from 3.
- Fixed Akato's burns that runs out at same frame not being removed at the same frame.