Stranded: Alien Dawn

Stranded: Alien Dawn

Drones of War
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Update: 13 Jul @ 9:39pm

Version 1.09-021

Fixed the recipes which accidentally got the values in OET - Resource Integration applied as the defaults here (i.e. steel and nanotube steel). They're back to using regular metal now if you don't have the aforementioned mod.

Update: 18 May @ 4:09pm

Version 1.08-019

Minor tweak to some building scaling.

Barring any necessary bug fixes or balance tweaks in the future, and the possibility of getting the laser FX working, this mod is essentially complete.

Update: 6 May @ 10:34pm

Version 1.07-018

Adjusted the repair costs for the drones and their stations. Some drones cost a bit more metal to repair than to build. Basically they're all 50-75% of each resource.

Update: 2 Jan @ 11:10am

Version 1.06-015

Teeny tiny change to the Preview Image making the .png extension lower case. Apparently the Mod Editor is real picky about that and can generate errors if it's uppercase. Go figure.

Update: 12 Dec, 2024 @ 12:39pm

Version 1.06-013

Changed the Passability Box for the Tank and Battle Drone 2.0 stations so they can't be built next to each other, and thus the stationed drones won't clip.

Moved the vanilla 1.0 Battle Drone to the Drones of War submenu.

Update: 3 Dec, 2024 @ 8:38pm

Version 1.05-011

Fixed the spelling of Missile because OMG how do I not know how to spell that?

Increased Missile Drone AoE area from 4m to 6m for a slight buff.

Gave all drones a height buff. Minimum 4m, max 7m. They were all a little too low to the ground and occasionally could be attacked by non-ranged enemies depending on the curvature of the land.

Updated the research and UI icons to match the appearance of the drones.

Added SAD_CommonLib as a dependency. It already was required, but this just makes extra sure you download it.

Added a few things to the To Do list.

Update: 29 Nov, 2024 @ 6:01pm

Version 1.04-010

Changed research so the items are hidden unless the previous tech prerequisites have been fulfilled.

Fixed Laser Drone research so it requires automated turrets instead of battery optimization. Goofed on the pulldown menu. :P

Update: 13 Nov, 2024 @ 3:05pm

Version 1.03-009

Increased Tank Drone HP to 1000. Wasn't tanky enough for it's role as a damage absorber that provides light support fire.

Reorganized the sub-menu items so they're in a better visual order.

Changed Sniper Drone 2.0 research where it requires the 1.0 version to be researched first before unlocking.

Gave them all shiny new icons so they don't all just use the defaults. Thanks once again to injto4ka/svetlio for their help!

Update: 20 Oct, 2024 @ 2:22pm

Version 1.02-005

Changed each drone to have a different color and some different sizes to stand out easier. Huge thanks to svetlio/injto4ka for adding this capability to SAD_CommonLib!

Update: 19 Oct, 2024 @ 10:21pm

Version 1.01-004

Minor text correction.