Hack 'n' Slash

Hack 'n' Slash

Example Mod - "Signpost"
1-4 van 4 items weergegeven
Update: 4 nov 2014 om 13:45

Now provides an example of how to add hackable fields within entities.
Try hacking a signpost!

Update: 4 nov 2014 om 10:30

Fixed minor bug in physics, so it's now identical to the original signpost physics (nothing really noticeable in-game, just the PhysicsComponent is created in a different way)

Update: 1 nov 2014 om 9:47

Fixed code in isProtected being written in a way the game couldn't represent on the screen for some reason. Try not to write everything on one line!

Update: 1 nov 2014 om 9:05

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