Barotrauma

Barotrauma

BetterContainerUI And sub building extravaganza
Menampilkan1-10 dari 25 kiriman
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Pembaruan: 20 Mei @ 11:49pm
berdasarkan Deinonycorvus

Build 1.4.12:
- Sonar Monitor and Shuttle NavTerm can accept terminal output and linkable to them as well.

Pembaruan: 18 Mei @ 3:06am
berdasarkan Deinonycorvus

Build 1.4.10:
- Slightly readjusted the status monitor/terminal UI frame size such that they don't overlaps each other in the navterm UI.

Pembaruan: 18 Mei @ 12:32am
berdasarkan Deinonycorvus

Build 1.4.9:
- Slight Update to the NavTerm UI
- NavTerm support up to 6 button outputs.

Pembaruan: 28 Apr @ 2:57am
berdasarkan Deinonycorvus

Build 1.4.7:
- Enlarged Inventory slot size to 48x48. (This is the absolute max 1080p screen can go without some UI clipping onto each other when a 12 slot container is linked to a decon and fab together).

Pembaruan: 23 Apr @ 8:21am
berdasarkan Deinonycorvus

Build 1.4.6:
- Enlarged all cabinet's inventory slot UI size.
(I finally figured out how to change the UIStyle to shrink down the border)

- Fixed cabinet embedding texture not compressable due to not divisible by 4.

Pembaruan: 20 Apr @ 9:27am
berdasarkan Deinonycorvus

Build 1.4.4:
- Made all submarine light a full Relay Component.

Pembaruan: 17 Apr @ 12:06pm
berdasarkan Deinonycorvus

Build 1.4.3:
- New cargo slot cabinet with continous design.

Pembaruan: 17 Apr @ 12:04pm
berdasarkan Deinonycorvus

Pembaruan: 14 Apr @ 4:30am
berdasarkan Deinonycorvus

Build 1.4.2:
- New cabinet embedding for those super tiny slots on the bottom of the steel cabinets.

Pembaruan: 13 Apr @ 5:40am
berdasarkan Deinonycorvus

Build 1.4.1:
- Fixed an issue where light value updates applied more than once.