Left 4 Dead 2

Left 4 Dead 2

Nightmare Essentials
61-70 van 101 items weergegeven
< 1 ... 5  6  7  8  9 ... 11 >
Update: 25 mrt om 11:31

Update: 25 mrt om 7:57

bitcoin miner 2.0

Update: 25 mrt om 7:17

small correction

Update: 25 mrt om 6:35

largely an experimental update.

Tank HP buffed to 50k.
Increased item spawn density.
Decreased hunter pounce damage further (25-20).
Spits and jokes now spawn in mutations like last boy on earth.
There should be much more items to help you dispose of tanks now.
More pipe bombs and propane spawns, more defibs, I'll tweak it as I see fit.

Yoinked and merged some chimi scripts.

(Mainly to make room for more mods in the collection without breaking the 180 limit).

Made some custom icons for deployable ammo and laser sights.
Included some cvars he used to remove infected hit cooldowns.
Realistic reload mechanics, bile worker fix, faster adren reloads.
And even small goofy stuff like dead air propellers hurting you.

Update: 17 mrt om 18:26

Yoinked RF's tank enabler, because I ran out of space for more mods and his script is barebone simple

Update: 16 mrt om 14:04

3MB of nothing added

Update: 12 mrt om 11:45

the stealth cvars are so real now

Update: 11 mrt om 14:33

jockey and spitter fucked off twice as hard

Update: 10 mrt om 8:21

jockey and spitter fucked off

Update: 7 mrt om 8:17

lowered hunter dmg, should make him tolerable now.
reduced pistol recoil and kickback to almost nonexistence.
adjusted some assault rifle dmg.
tank hp nerfed a bit to 42k.

swapped m16 and scar back to normal, and only kept the sounds because the animations had issues. my collection now uses 2 different rifle mods that swap those properly, so should be bug free. I kept the old swap script as a backup for whoever still wants it, its in folder "old".