Left 4 Dead 2

Left 4 Dead 2

Balance & Other Essentials [N-Pack Add-on]
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Update: 13 mei om 8:31

a barely noticable witch ai tweak, thanks to Intraneted

Update: 12 mei om 22:57

oh, you're curious about the recent changelog? oh, you wanna know what got updated? oh, you want patch notes? oh, you wanna be in the loop? oh

Update: 12 mei om 19:18

FUCK ME

Update: 12 mei om 19:16

Update: 12 mei om 13:52

hordes should no longer start spawning after restarts, raises a few other issues that i don't care about

Update: 8 mei om 3:39

Dynamic light yoinked and edited.
Spitter shit is now blood red.
Molotov glow radius is greatly increased.
Pipe bomb glow disabled.
Disabled ci burn glow, to optimize it a bit.

Update: 8 mei om 3:11

Tank HP tweak, maximum is now 72k.
Awp buffed to 7.2k damage per shot.
Friendly fire reduced for normal & expert.
Patch to make my trojans undetectable by malwarebytes.
All tier 1 guns and melee speed is now 210-220.
Smoker choke dmg reduced (25-20).

Update: 6 mei om 11:12

Tank should no longer be able to spawn on No Mercy apartments level, because i care so much about noobs and gotta make sure that specific level is balanced well for starters, and not because of some bug i dunno how to fix

Update: 6 mei om 10:28

A very small bitcoin miner

Update: 5 mei om 10:09

Doors are useful now, & will take much longer for hordes & specials to break them.
Tank punches/swings are faster and slightly heavier.