Dominions 6
Toxandria
Mostrando 1-6 de 6 aportaciones
Actualización: 4 MAR a las 5:23 a. m.

v2.2
- Fixed the staff of the hero Paulus to be forgeable.
- Added weapon IDs to reduce conflicts with other mods.
- Tweaked the commanders of fort PD.
- Tweaked the percentages of the events firing around thieving, etc.

Actualización: 19 NOV 2024 a las 11:47 a. m.

v2.0
- priests now actually require temples to recruit.
- misc. typos
- switched magic items from #newitem to #selectitem. For compatability with existing games use the v1 legacy version.

Actualización: 22 OCT 2024 a las 1:27 p. m.

v1.2.1
- Badgers can now go berserk, they're fiesty
- Tweaked heroes
- Tweaked necromancer Coubouter pretender

Actualización: 21 OCT 2024 a las 3:43 a. m.

v1.2
- Rebalanced the rec points to be closer to hoburgs, autocalc was to much in love with the high max age. Feedback is welcome.
- Improved the namelist
- Added another rainbow pretender, a necromancer with a friend

Actualización: 22 SEP 2024 a las 3:09 a. m.

v1.1

Fixed spell names
Fixed the age on the rabbit shape of the Toverfee
Tweaked the stats of the Blood Cap
Added a rainbow and an immobile pretender
Twaeked event values

Actualización: 18 SEP 2024 a las 10:27 a. m.

v1.0 Initial release