Arma 3
JCA - Infantry Arsenal
Showing 21-30 of 33 entries
< 1  2  3  4 >
Update: 1 Apr @ 10:00am

- Fixed Dual Mount (Olive) switching to sand colour in low power mode.

Update: 1 Apr @ 6:19am

- Fixed misaligned rear sight ok Mk11 when using optic.

Update: 1 Apr @ 4:01am

- Fixed AHO shadow bug.

Update: 31 Mar @ 3:31pm

- Added ROS.

Update: 30 Mar @ 5:19pm

Potential fix for steam key version mismatch

Update: 30 Mar @ 1:26pm

- Added MROS (Magnifier)
- Added IHO
- Added IHO (Magnifier)
- Added Light Module low intensity mode.
- Added Light Mount low intensity mode.
- Added MP5 Light low intensity mode.
- Added Tactical Flashlight low intensity mode.

- Updated fake recoil on sidearms to be more pronounced.
- Updated ammunition from vanilla to JointCom standard 9mm High Power ammo.
- Updated P226 model to seal off the chamber from rear view for better visual fidelity.

- Removed Button Pad from HPPO (RAD).

- Fixed error with HPPO RAD "Over" view being obscured.
- Fixed MROS having incorrect range and eye position.

Update: 21 Jan @ 10:11am

- Added CRBS (Close Range Battle Sight).
- Added CRO (Compact Reflex Optic).

- Reduced AICO top sight ranging from 300m to 100m.
- Reduced ACOG iron sight ranging from 300m to 100m.
- Increeced ARO sight ranging from 100m to 150m.

- Updated MRPS and HPPO range descriptions.

- Reworked Lens textures on AHO, ARO.
- Reworked Lens RVmat on all optics.

- Removed M4A1 safety from Shadow LOD.
- Removed M4A4 safety from Shadow LOD.
- Removed Mk11 safety from Shadow LOD.
- Removed SR10 safety from Shadow LOD.

Update: 2 Jan @ 2:41am

- Updated weight values of MP5.
- Updated weight values of UMP.

- Updated UMP with unique sounds. (Credit: ThickStickRick)

- Updated MRO Sight texture.

Update: 1 Jan @ 2:13pm

- Added UMP45
- Added MROS Sight
- Added Tactical Suppresor .45 ACP

- Updated Tactical suppressor .45ACP

Update: 28 Nov, 2024 @ 9:55am

- Updated M4A4 rail materials.
- Updated config for CBA compat on MP5 and Mk11.