Arma 3
Enhanced Movement
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Actualización: 20 JUL 2017 a las 4:54 p. m.

Enhanced Movement
- added: invisible roadway lod object to allow walking on anything including poorly set up models (thx again to bloodwyn for cooperation)

Enhanced Interaction
- added: support for BIS door locking
- added: access dead people's gear (or that of AI in your group) with the use key
- added: access seats from inside vehicles
- fixed: accessing ammoboxes with the use key was broken

Actualización: 24 MAR 2017 a las 2:02 p. m.

Actualización: 24 MAR 2017 a las 1:54 p. m.

- updated: mod logo

Actualización: 24 MAR 2017 a las 1:43 p. m.

Actualización: 24 MAR 2017 a las 9:35 a. m.

- fixed: door interaction was broken after Arma 3 stable update...replaced with new slightly different method

Actualización: 15 MAR 2017 a las 6:11 p. m.

- changed name inside mod.cpp too

Actualización: 15 MAR 2017 a las 4:29 p. m.

- expanded core functionality for mod settings...now supports default values for setttings
- mission EH optimised for Exile mode

Actualización: 17 FEB 2017 a las 6:22 p. m.

- changed: when Exile is running a mission eventhandler is used now, this should fix issues caused by code clean up and restructuring exclusively occuring with Exile

Actualización: 17 FEB 2017 a las 8:08 a. m.

- changed: initialisation moved from preinit to postinit to ensure player unit related settings (like stamnina) are applied after the player unit is created

Actualización: 7 FEB 2017 a las 11:34 a. m.

- partly fixed loading of SP save games (just reload the same save game after resuming the game for now until it's fully fixed)
- fixed problem with default weight limits being set to 100% when the game actually allows you to go above that...now you can freely use everything without limits by default (minus stamina limits) as it was intended