Your Only Move Is HUSTLE
SOTH - Record Vainglory (Version 2.85) 1.9.20 Update
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Обновление: 7 юни в 11:10

One more gift


Sub Bullet does not destroy projectiles anymore

Обновление: 6 юни в 13:08

Until a future crescent moon, a shackle has been removed
Despair, seethe, relent.

Until the 7 Deadly Sins once again, gather around the table.







And eat ice cream probably.

Обновление: 12 апр. в 22:48

Max Air Speed Changed to 12
Max Ground Speed Changed to 12

Heavy Snipe: No Longer Self Interruptable, changed timing for when cooldown begins,

Light Bullet: No longer fires additional projectiles based off of Score. Is now solely based off of Gather

Them Sub Bullet Firing Setplay things: Firing Rate interval changed to 45. Fixed an Oversight that made it so you couldn't destroy them with Melee (You can now destroy them with Melee)

Mid Danmaku: You can Melee to destroy them and Hit Cancel off of them now.

Moon Chain: Is now cost 2

Обновление: 28 февр. в 21:32

Fixed Music/Mod Options

Обновление: 27 февр. в 15:52

Oops Sorry About That Lmao

Обновление: 27 февр. в 12:32

Main Update Notes:
Melee Damage Adjustments

Speed of obtaining Gather has been increased

Mid Danmaku have Higher Priority, but will still disappear upon hitting opposing player or Walls

New Move: Record Catch
It's like Limited L-Slice but ZOONERR.OOOOO. Also you can't flip it
Has a cooldown


Install now adjusts the Gravity and Fall Speed of Vainglory while she's in it
Bonus if Install is done after Vainglory has obtained a certain amount of Score

Обновление: 24 февр. в 8:42

no change notes

Обновление: 23 февр. в 17:41

Just a couple more quick fixes don't worry about it-

Обновление: 23 февр. в 16:51

Fixed Codex Oversight Lmao

Обновление: 23 февр. в 16:06

Vainglory Extra Update 3!

I won't leave too many notes in here, so just the important bits! Read the Codex!

Vainglory no Longer Screen Loops by default. you'll have to find out how yourself~
Sub Bullet is now on a proper cooldown
New move! Function Bullet! Try it out!
A lot of her normal hitbox active frames have been increased by an Extra Tick

Fixed a Bug that would cause crashes upon hitting a Projectile that comes from another Projectile.