Arma 3
Jurassic Arma - Raptor Pack
Viser 1–8 av 8 bidrag
Oppdatering: 23. apr. 2016 @ 9.23

Server Keys Added

Oppdatering: 18. jan. 2015 @ 11.34

- fixed: animation locality bugs in MP
- fixed: sound locality bugs in MP
- fixed: player raptor get stuck when walking on objects/buildings
- fixed: no more talking raptors

- changed: raptors use engine target info, which ensures more complex behavior and additionally better performance. nice side effect: they share target info when grouped with eachother
- changed: default damage values

- added: raptors now attack vehicles, this also takes into account if you are sitting in an exposed seat or not
- added: escaping from raptors
- added: raptors go investigate last known location after losing victim's track
- added: target priority system to ensure attacking always the nearest and softest target
- added: detection screams
- added: reaction animation for when raptors are hit by bullets
- added: animation based ragdoll replacement (when being ran over or hit by explosives)
- added: hit feedback for raptor's victims (on screen effects for players)
- added: players get the function to eat at regain heatlh
- added: players get the function to roar
- added: more death animations for the raptor
- added: more claw attack animation variation for the raptor
- added: various variables to help mission makers customize the raptors' behavior (damage, detection distance etc)

- improved: overall effectiveness. they navigate better and thus get to you more quickly
- improved: players claw attack its now easier to hit a target



Oppdatering: 28. okt. 2014 @ 15.51

Oppdatering: 28. okt. 2014 @ 15.48

Oppdatering: 28. okt. 2014 @ 15.36

-minor bug fixes
-AI improvments

Oppdatering: 28. okt. 2014 @ 12.56

- Ai fixes and improvments
-Raptors now on Resistances Side
-Minor bug fixes and improvements

Oppdatering: 27. okt. 2014 @ 17.47

no more weapon drops from AI Raptor when dead

Oppdatering: 27. okt. 2014 @ 17.17