From The Depths

From The Depths

A Dark Dystopia
Ergebnisse 41–50 von 191
< 1 ... 3  4  5  6  7 ... 20 >
Update: 19. Apr. um 2:08

Now we have the Nighthaunt's adventure overhaul, changes are below:

Avernus: Mean: 95 -> 100
Laserman: Mean: 20 -> 10
Needlepoint: Mean: 25 -> 5, Variance: 10 -> 5
Workshop: Mean: 25 -> 15
Zappman: Mean: 35 -> 20
Royal Spirit: Variance: 15 -> 5
Altus: Mean: 40 -> 20
Stormbreaker: Mean: 60 -> 40
Bronze Bullet: Mean: 50 -> 45
Prince’s Blade: Mean: 75 -> 85
Waverider: Mean: 70 -> 75
Wraithbreak: Mean: 50 -> 40
Leadbelcher: Mean: 40 -> 30
Ferrum: Mean: 50 -> 60
Kalium Squadron: Mean: 20 -> 15
Stannum: Mean: 30 -> 20
Natrium Squadron: Mean: 45 -> 35
Adamantium Squadron: Mean: 45 -> 25
Bloodbath: Mean: 60 -> 70
Praseodymium: Mean: 65 -> 50
Blitzer: Mean: 20 -> 10
Lich: Mean: 45 -> 35
Wraith: Mean: 15 -> 10
Dark Prophecy: Mean: 90 -> 95
Bolt: Mean: 5 -> 1
Heaver: Mean: 15 -> 5, Variance: 10 -> 5
Piercer: Mean: 30 -> 20
Iridium: Mean: 40 -> 20
Creeper: Mean: 50 -> 35
Wolfram: Mean: 70 -> 75

Update: 18. Apr. um 12:02

I'm overhauling the adventure mode faction by faction, starting with the Silversteel Guard:

Swordsman Mk I: Mean Difficulty: 10 -> 1, Variance: 10 -> 5
Slaughterhouse: Mean: 75 -> 90, Variance: 15 -> 5
Kingmaker: Mean: 70 -> 90
Hauler: Mean: 40 -> 25, Variance: 15 -> 10
Ascension: Mean: 90 -> 100, Variance: 10 -> 5
Skitari: Mean: 25 -> 10, Variance: 15 -> 5
Kataphron: Mean: 65 -> 75
Airstrike: Mean: 25 -> 15
Shocker: Mean: 15 -> 5, Variance: 10 -> 5
Exterminatus: Mean: 45 -> 40, Variance: 15 -> 10
Carver: Mean: 25 -> 15, Variance: 10 -> 5
Carnage: Mean: 35 -> 20
Obliterator: Mean: 40 -> 35
Light Fighter: Mean: 10 -> 5
Heavy Fighter: Mean: 20 -> 10
Raptor: Mean: 40 -> 20
Viper: Mean: 35 -> 20
Dart: Mean: 40 -> 25
Valkyrie: Mean: 50 -> 30
Therion: Mean: 50 -> 75
Rotator: Mean: 20 -> 10
Orbital: Mean: 40 -> 30
Oblivion: Mean: 75 -> 70
Scimitar: Mean: 65 -> 45
Elikal: Mean: 70 -> 55
Phoenix: Mean: 40 -> 30

Also some minor changes to Nighthaunt:

Striker: Deleted
Nuke: Removed from adventure

The overall goal is to try to shift the difficulty curve, as it's currently curbstomped onto the high-end. That being said, it's still trying to avoid making the beginning too difficult.

Update: 18. Apr. um 8:32

Added missions 13-16, added the Thane, a 617k Godly SSG airship.

Update: 18. Apr. um 2:04

Added a big boi to the SSG.

Update: 17. Apr. um 10:30

Added GSE missions 9-12

Added the Swindler, a 33k medium Torpedo Bomber for the GSE (bc f*** submarines)

Update: 17. Apr. um 8:15

Fixed issue in mission 5 where Adamantium Squadron spawned 95km away.

Update: 16. Apr. um 5:12

Added GSE missions 5-8

Update: 15. Apr. um 6:38

Added the fist 4 missions to the GSE faction :3

Update: 15. Apr. um 5:00

Added the Ember, 53k TBE medium skimmercraft, added limitations to certain frequently spammed crafts like the Altus, Shaker Squadron and Haunter.

Update: 14. Apr. um 8:03

Minor campaign changes.