RimWorld

RimWorld

Sneaky Bastard for Combat Extended
Showing 11-20 of 26 entries
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Update: 23 Sep, 2024 @ 4:15am

The naked dodge bonus no longer relies on the naked speed gene.

Update: 23 Sep, 2024 @ 3:46am

Balance tweaks.

Update: 22 Sep, 2024 @ 10:48pm

Buffed the impact of movement capacity for animal dodge.

Update: 22 Sep, 2024 @ 10:19pm

Nerfs to animal dodge calculations.

Update: 19 Sep, 2024 @ 11:59am

Even more tweaks, the code should now be able to handle most edge cases.

Update: 19 Sep, 2024 @ 9:29am

Took some more precautions to make sure a small memory leak doesn't happen.

Update: 18 Sep, 2024 @ 9:37am

Fixed a potential memory leak.

Update: 18 Sep, 2024 @ 8:31am

Completely reworked how dodge is applied, now projectiles pass straight through if a pawn dodges said projectile.

Update: 14 Sep, 2024 @ 6:56am

Hotfix.

Update: 14 Sep, 2024 @ 6:49am

Added a dodge chance for animals.
Reworked how the mass dodge modifier is calculated. It is not based on a hard value instead of using the % of empty inventory space.