Total War: WARHAMMER III

Total War: WARHAMMER III

The Dark Lands Campaign
Viser 11–18 av 18 bidrag
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Oppdatering: 8. mars @ 2.38

Version 1.2

  • Fixed the audio_campaign_maps table

Oppdatering: 28. feb. @ 22.11

Version 1.1

  • Another pass at victory objectives
  • Added back in Malus's missing black ark

Oppdatering: 27. feb. @ 16.13

Version 1.0

  • Updated victory conditions so they at least don't crash the game
  • Modified some scripting stuff, like coordinates, to match the smaller map
  • Mixer/LCCP custom factions now have unique IDs for this campaign
  • Removed some characters from the start_pos because mixer's stabbing script wasn't getting to them
  • Gave Changeling a starting cult, just to match expectations and avoid script errors (no, he is not playable)

Oppdatering: 26. feb. @ 15.31

Updated (ruins saved games)

  • Map files and pathfinding updated to match main mod's stuff
  • Start pos updated to match main mod's stuff
  • Campaign scripting taken care of
  • Frontend scripting updated

Oppdatering: 30. aug. 2024 @ 16.16

Chd and cathay caravans updated

Oppdatering: 30. aug. 2024 @ 2.48

Updated map overlay.

Oppdatering: 29. aug. 2024 @ 21.14

Fixed scripting a little.

Oppdatering: 29. aug. 2024 @ 1.57

Initial upload