Superfighters Deluxe

Superfighters Deluxe

Dead Island Modified
Showing 41-50 of 89 entries
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Update: 29 May @ 3:45am

- Updated Elite AI script

Update: 19 May @ 5:40am

- Updated Elite AI script

Update: 30 Apr @ 7:56am

- Updated Elite AI script

Update: 23 Apr @ 8:40am

- Removed some script triggers to (hopefully) reduce lag
- Increased delay for interval that makes zombies attack players when close (to reduce lag)
- Bots' guarding behavior is reverted to its original state

Update: 15 Apr @ 3:02am

- Changed bots' guard and chase range

Update: 5 Apr @ 1:53am

- Reverted bot guarding behavior back to its original state, due to bots sometimes moving away from their guard target for some reason
- Reduced bots' guard and chase range

Update: 31 Mar @ 8:15am

- Updated bot guarding: made the script itself separate and reduced update interval

Update: 30 Mar @ 2:41am

- Updated bot guarding behavior: bots will stop searching for items when they are outside of chase range
- Weapon despawning updated: makeshift weapons will no longer despawn

Update: 26 Mar @ 10:49am

- Fixed issue with electric traps not launching players in the proper direction
- When building electric traps, your makeshift weapon will no longer be removed, but instead it will be dropped

Update: 18 Mar @ 2:54am

- Updated Elite AI script
- Updated bots' guarding behavior: bots' chase range is increased to a high amount when equipped with ranged weapons, to allow them to shoot at distant targets more consistently