Superfighters Deluxe

Superfighters Deluxe

Dead Island Modified
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Update: 1 Sep @ 7:54am

- Updated Elite AI script
- Updated bots' guard and chase range

Update: 26 Aug @ 7:32am

- Updated Elite AI script

Update: 25 Aug @ 12:55pm

- Fixed a bug where Zeus can activate his "shock" ability more than once on players and friendly zombies (including those already affected by it)
- Increased chance and cooldown for zombies to find a new patrol point
- Updated pathfinding

Update: 18 Aug @ 12:07pm

- Updated Elite AI script

Update: 17 Aug @ 12:15pm

- Fixed erroneous positioning in the final cutscene
- Final cutscene now also removes friendly zombies

Update: 17 Aug @ 11:53am

- Changed Necromancy Fire cooldown text color to avoid confusion with dead human revive timer
- Dead "reborned" zombies can now be revived from the Necromancy Fire (zombies that reborned from reborners)

Update: 17 Aug @ 12:04am

- Added new editor buttons to summon friendly zombies
- Fixed a bug where ragers can still burn without enemies nearby
- Fixed a bug where healers can still heal teammates at full health
- Friendly reborners will no longer despawn in between waves
- Added a hint near the Necromancy Fire location

Update: 16 Aug @ 6:39am

- Fixed a bug that allowed waves to pass even before starting the actual wave

Update: 16 Aug @ 5:48am

- Added a tip related to the Necromancy Fire

Update: 16 Aug @ 5:31am

- Bots will no longer attempt to revive dead friendly zombies (who can't be revived)