Garry's Mod

Garry's Mod

(Classic) Steventechno's Buildings and Roads Pack!
Ergebnisse 11–20 von 30
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Update: 24. Jun. 2016 um 13:17

Added in Lotless buildings, as I should have a long time ago. buiidlings have also recieved face-lifts to make it a bit more clear what thier purpose is.

Be sure to update your spawnlists as well as they've added the new entries in as well!

Update: 24. Jun. 2016 um 13:04

A Failed update that failed to reflect changes.

Update: 31. Mrz. 2016 um 22:24

another whoops. CURSES!

Update: 31. Mrz. 2016 um 22:06

fixed a few small whoopsies. whoops.

Update: 29. Mrz. 2016 um 17:41

Major changes to the roads - Done some serious cleanup with the collision models, as well as textures, An optimization type of update!

Update: 29. Mrz. 2016 um 17:21

Major changes to the roads - Done some serious cleanup with the collision models, as well as textures, An optimization type of update!

One thing to note, It may mess up current saves, due to the changes. Only the roads are affected, so buildings are all unaffected. sorry for the inconvienience, but the potential performance boost should be worth it!

Now only "Surface" textures are rendered which can cut down on resource usage. Also added two new models, Longer roads, 1x64, double the old max of 1x32. New spawnlist will include them.

Update: 10. Mrz. 2016 um 21:36

Added a new School building! It's a small building with two rooms, a bathroom, cafeteria, kitchen and principal office. Also spawnlist has been updated to reflect new items, including those that were added in awhile back, and was neglected to get updated to reflect that too... sorry!

Update: 10. Mrz. 2016 um 21:26

Added a new small school building It has... oh wait... a wrong texture? Let me fix that before anyone notices...

Update: 10. Mrz. 2016 um 21:24

Added a new small school building! it.. oops I think I double-posted! D=

Update: 20. Sep. 2015 um 20:50

Added larger empty lots, a new Parking Garage, and a couple extra skyscrapers