Don't Starve Together

Don't Starve Together

Auto-Refuel Stuff
Mostrando 1-10 de 13 aportaciones
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Actualización: 20 JUN a las 0:03
por Remi

- Added a setting to delay refuels when your character becomes idle and is away from danger.
- Forced refuels will ignore the delay.

Actualización: 5 JUN a las 10:01
por Remi

version 0.7.1
- The mod now supports Brambleshade Armor.

Actualización: 20 MAR a las 0:52
por Remi

version 0.7
- The mod now checks open containers when looking for fuel, including beard storage.
- Added options to allow refueling with fireflies and slurtle slime.

Actualización: 16 OCT 2024 a las 5:37
por Remi

version 0.6.1
- Fixed crash upon attempting to refuel an item that for some reason didn't have replica.inventoryitem despite having the classified counterpart. Does that ever happen in vanilla? Am I missing anything?
- Fixed miner hat desperately trying to refuel itself with nightmare fuel.

Actualización: 3 OCT 2024 a las 6:01
por Remi

version 0.6
- Shadow Thurible and Codex Umbra are now supported.
- Made a few improvements to the enemy detection mechanism:
ㅤ- Now ignores mobs held in the inventory.
ㅤ- Now ignores nightmares pacified by Bone Helm, etc.
ㅤ- Takes into account neutral mobs as well like merms, tallbids, and bees.

Actualización: 29 SEP 2024 a las 3:38
por Remi

version 0.5.1
- Fixed bone armor using incorrect fuel group.

Actualización: 20 SEP 2024 a las 11:09
por Remi

version 0.5
- Added option to allow refueling with pure horror.
- For items with long repair animation, forced repairs will let the character move freely instead of locking them in place (using WASD to walk yields better results).

Actualización: 18 SEP 2024 a las 16:32
por Remi

version 0.4
- The mod will retry repairing items quicker after it's been interrupted.
- The radius for enemy detection can now be changed in the configs. It also becomes visible whenever an item needs repairs.

Actualización: 31 AGO 2024 a las 15:43
por Remi

version 0.3
- Added configuration settings for every threshold in the entire mod.

Actualización: 30 AGO 2024 a las 16:53
por Remi

verison 0.2
- The range for checking for hostile creatures is now considerably smaller (5.5 wall units).
- Fuelweaver's minions will no longer block item refueling.