XCOM 2
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Uppdatering: 26 sep, 2024 @ 15:56

  • Psionic Reaper can now be given to Psi Operatives and Wardens, as nobody has the Gift now.

Uppdatering: 25 sep, 2024 @ 9:20

  • Improved handling of Psi rank up listener/code
  • Added a debug mode that disables the XP requirement for psi ops to keep training in tube. config flag, off by default.

Uppdatering: 24 sep, 2024 @ 16:30

  • Changed M1 Cryo Priests from FL4 introduction to FL5 introduction
  • More ATSR stuff
  • Hopefully fixed Armor Pierce label on autopistols.

Uppdatering: 24 sep, 2024 @ 9:51

  • Fixed more ATSR config
  • Nerfed KSM from 80% bonus to 60% bonus melee damage because the new mecs have much stronger melee trees.

Uppdatering: 23 sep, 2024 @ 14:19

  • Fix ATSR config again to remove Chain Lightning from being bound.

Uppdatering: 23 sep, 2024 @ 9:52

  • Fixed ATSR config again
  • Fixed localization and visuals of Psionic Rippling effect.

Uppdatering: 22 sep, 2024 @ 8:52

  • Hitman and Akimbo should have proper XCOM row costs for pistol perks now.
  • Buffed the range table for Hunter rifles to make the sweet spot larger, removed close range penalties start 1 tile closer than before.

Uppdatering: 21 sep, 2024 @ 12:19

  • Fixed Assert crash if Ripple Rounds are shot at someone under the effects of a Black Flame Grenade

Uppdatering: 20 sep, 2024 @ 15:54

  • Fixed Gene Mods not costing Meld.

Uppdatering: 19 sep, 2024 @ 9:01

  • Disabled primary secondaries on Psi Ops.
  • Adjusted Custodian spawning. Decreased spawn weights, delayed the spawning of stronger variants, delayed spawning of custodians on RNFs.
  • Added Exalted Custodians to NoBosses lists so they show up more on supply raids and HQs to get their corpses.