Total War: WARHAMMER III

Total War: WARHAMMER III

AI Construction Priorities Reworked No BRT Farm Prerequisite Change (See Description)
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Actualización: 13 SEP a las 9:32 p. m.

Compressed the mod.

Actualización: 13 SEP a las 9:17 p. m.

Removed a duplicate rule for the savage orc horde farms.

Actualización: 13 SEP a las 8:42 p. m.

Added rules for some horde buildings, mostly affecting Beastmen, some Lizardmen factions, and Malakai.

Actualización: 13 SEP a las 8:34 p. m.

Added rules for some horde buildings, mostly affecting beastmen, some lizardman factions, and Malakai.

With the new twad_key_deletes table the original AI Con Prios mod no longer has a datacored table in it. The only difference now is that this version of the mod does not remove any BRT farm prerequisites.

Actualización: 26 MAR a las 4:22 p. m.

Crash bug should be fixed. Let me know if any issues remain.

Actualización: 26 MAR a las 1:31 p. m.

Fixing uppercase DB table crash issue.

Actualización: 31 ENE a las 12:38 a. m.

Added Norsca growth outpost to growth deconstruction code.

Actualización: 28 ENE a las 1:10 p. m.

Added the Bretonnian hospital to growth deconstruction.

Actualización: 27 ENE a las 9:39 p. m.

AI growth deconstruction when an AI province hits T5 is now included in the main mod.

Actualización: 26 ENE a las 10:29 a. m.

Added more rules to prevent growth buildings from being built in Kislev provinces when they have a T5 major settlement, including the three super cities.