Total War: WARHAMMER III

Total War: WARHAMMER III

AI Construction Priorities Reworked No BRT Farm Prerequisite Change (See Description)
Ergebnisse 1–10 von 15
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Update: 13. Sep. um 21:32

Compressed the mod.

Update: 13. Sep. um 21:17

Removed a duplicate rule for the savage orc horde farms.

Update: 13. Sep. um 20:42

Added rules for some horde buildings, mostly affecting Beastmen, some Lizardmen factions, and Malakai.

Update: 13. Sep. um 20:34

Added rules for some horde buildings, mostly affecting beastmen, some lizardman factions, and Malakai.

With the new twad_key_deletes table the original AI Con Prios mod no longer has a datacored table in it. The only difference now is that this version of the mod does not remove any BRT farm prerequisites.

Update: 26. Mrz. um 16:22

Crash bug should be fixed. Let me know if any issues remain.

Update: 26. Mrz. um 13:31

Fixing uppercase DB table crash issue.

Update: 31. Jan. um 0:38

Added Norsca growth outpost to growth deconstruction code.

Update: 28. Jan. um 13:10

Added the Bretonnian hospital to growth deconstruction.

Update: 27. Jan. um 21:39

AI growth deconstruction when an AI province hits T5 is now included in the main mod.

Update: 26. Jan. um 10:29

Added more rules to prevent growth buildings from being built in Kislev provinces when they have a T5 major settlement, including the three super cities.