RimWorld

RimWorld

Buffs 'n Nerfs for the Generic Ammo Experience
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Uppdatering: 8 jan @ 0:54

Different parts of warcasket armor now have different amounts of hitpoints.

Uppdatering: 8 jan @ 0:33

Warcasket repairs now apply a massive melee hit chance and weapon handling debuff to hopefully discourage people from repairing mid-combat.

Uppdatering: 7 jan @ 23:12

For users of Vanilla Factions Expanded - Pirates, warcaskets will now degrade in condition when hit. This degradation means you can finally wear down the armor of a warcasket. This damage can be repaired with an ability at no cost, though doing so does take time and temporarily slow the warcasket down.

Uppdatering: 1 jan @ 21:48

Tweaked how aiming times are affected by shooting skill.

Uppdatering: 26 dec, 2024 @ 17:35

Tweaked some stat changes.

Uppdatering: 26 dec, 2024 @ 7:27

Weapon quality now plays a bigger role in determining the quality of a weapon's sights.

Uppdatering: 26 dec, 2024 @ 7:05

Weapon quality now plays a bigger role in determining how much damage and armor penetration fired projectiles have.

Uppdatering: 25 dec, 2024 @ 7:18

Tweaked some patches.

Uppdatering: 25 dec, 2024 @ 6:43

Reduced the recoil stats of pistols to make them far more usable at lower shooting skill levels.
Reworked the shooting skill weapon accuracy curve.

Uppdatering: 14 dec, 2024 @ 19:05

Tweaked some patches related to stack sizes.