Sid Meier's Civilization VI

Sid Meier's Civilization VI

Caravans & Pilgrims: Religious Pressure from Trade
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Uppdatering: 29 aug, 2024 @ 17:07

  • Fixed a slight database error that was added in the last update

Uppdatering: 24 aug, 2024 @ 6:55

  • Nerfed Sankore's rework a bit. The trade yields from each follower have been tweaked into the same amount but for every two followers.
  • Fixed a compatibility issue with Zen Overlord's India Tweak ( I hope )

Uppdatering: 16 aug, 2024 @ 18:29

  • A previous fix for Cathechism wrongly receiving the modifier of Televangelism was fixed again (apparently the file reverted in one of the previous updates)

Uppdatering: 15 aug, 2024 @ 10:06

  • Fixed a bug in Arabia's reworked UA that allowed its bonus to work between two cities without Religions.
  • Tweaked Arabia's reworked UA so the Great Prophet Point bonus turns into a Great Scientist Point Bonus after founding a religion.

Uppdatering: 14 aug, 2024 @ 20:29

  • Added an option at the Game Settings to disable Arabia's Rework or any of the wonder Reworks. (This doesn't affect ongoing games)

Uppdatering: 9 aug, 2024 @ 14:55

- Fixed an issue that prevented Arabia from actually getting Great Prophet Points from the civ trait.

Uppdatering: 8 aug, 2024 @ 10:57

- Fixed an error with the Televangelism and Catechesis policies being wrongly referenced making Catechesis OP and Televangelism useless (where's the lie tho)

Uppdatering: 6 aug, 2024 @ 18:13

- Made it so you can actually play the mod and create Trade Routes without Better Trade Screen or other mods that change the Trade Screen.
- Added support for Joseph Allen's Salvador Allende.

Uppdatering: 4 aug, 2024 @ 16:30

Uploaded, finally (fun fact I started coding this mod more than a year ago, and the whole idea was just to increase pressure from trade but turns out there was a lot more to it)