Operation: Harsh Doorstop - Development Build

Operation: Harsh Doorstop - Development Build

OmahaOverlord
Mostrando 1-9 de 9 aportaciones
Actualización: 23 AGO 2024 a las 8:14 p. m.

- Set all foliage except for short grass, meadow flowers, and pebbles to not be included in Foliage Density for Quality Settings
- Will solve players able to see other players when on low setting because the foliage is not rendered
- Set barbed wire fences to not block vehicles

Actualización: 23 AGO 2024 a las 6:10 p. m.

- German front line flags set to not provide spawns while under attack

Actualización: 23 AGO 2024 a las 5:13 p. m.

- Fixed Trench Material Issue
- Adjusted Landscape material
- Rebuilt Navmesh
- Adjusted Bush color

Actualización: 23 AGO 2024 a las 1:19 p. m.

- Reworked all trenches in play area
- Adjusted Foliage, close and far brightness
- Moved Transport vehicle spawns to the beach

Actualización: 9 AGO 2024 a las 4:36 p. m.

- Brightened the German Truck

Actualización: 9 AGO 2024 a las 11:53 a. m.

- Reworked Overcast Lighting
- Rebaked Reflection Captures
- Added Transport Trucks and Vehicle Spawn Points
- Created larger grass clusters and reduced overal gass amount
- Replaced Buildings with newly optimized versions, with proxy meshes
- Set new cull distances for all props, buildings, and foliage
- Replaced tank traps, logs, and teller mines
- Replaced sandbags with new sandbag versions
- Replaced old barrels with new barrel versions
- Set Axis flags only spawnable at frontline and main base
- Added more boats in the background
- Adjusted color of all foliage to better blend
- Added more gaps in barbed wire, and vehicles do not collide with barbed wire
- Adjusted several material specular and roughness values

Actualización: 3 AGO 2024 a las 11:16 a. m.

Added Vehicle Spawn Points

Actualización: 2 AGO 2024 a las 10:53 p. m.

Updated Nav Mesh

Actualización: 2 AGO 2024 a las 8:52 p. m.

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