Barotrauma
Blueprints
Mostrando 41-50 de 80 aportaciones
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Actualización: 2 SEP 2024 a las 11:06 a. m.
por Max

Delete button is now built into the load GUI.

Actualización: 29 AGO 2024 a las 12:54 p. m.
por Max

Slight change to the advertisement label.

Actualización: 29 AGO 2024 a las 8:46 a. m.
por Max

Loading a circuit will now add a label advertising Blueprints. Nobody seems to know about this mod. You can delete the label if you want.

Actualización: 28 AGO 2024 a las 3:30 p. m.
por Max

Changed the way components get counted. Now it counts how many components are inside the box before clearing it and treats them as though they were inside your inventory. This way it doesnt clear the box if you do not have enough components to finish the circuit even counting the components already in the box.

Actualización: 28 AGO 2024 a las 10:31 a. m.
por Max

Blueprints will now work in the sub editor. Minor improvements to GUI.

Actualización: 27 AGO 2024 a las 8:48 p. m.
por Max

Changed the way buttons work so its not possible to load more than one GUI at once.

Actualización: 27 AGO 2024 a las 8:32 p. m.
por Max

Update to confirmation box for clear circuitbox button. This prevents problems if someone registers the type in another mod.

Actualización: 27 AGO 2024 a las 8:18 p. m.
por Max

Added confirmation box to clear circuitbox button to prevent fatfingering.

Actualización: 27 AGO 2024 a las 3:53 p. m.
por Max

Added clear circuitbox button to GUI.

Actualización: 27 AGO 2024 a las 3:42 p. m.
por Max

Added GUI. Buttons appear on right of screen when circuitbox is clicked.