Barotrauma
NT Eyes 2.0
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更新: 9月16日 @ 12時12分

v2.0.1h5
Hotfix 5

Removed redundant code.
Fixed a bug that caused Dead Eye and Dead Eyes afflictions to exist at the same time, soft-locking eye removal surgeries.

更新: 9月10日 @ 11時34分

v2.0.1h4
Hotfix 4

Fixed Huskified Eyes not being able to be transplanted.

更新: 9月2日 @ 5時15分

v2.0.1h3
Hotfix 3

Changes::
Code logic fix,
double lens application bug fix,
light boost fix and additions,
night vision lens buff,
eye lenses sprite change.

更新: 8月20日 @ 9時38分

v2.0.1h2
Hotfix 2

Fixed:
Sound effect items not spawning (and causing errors) in singleplayer/subeditor.

更新: 8月18日 @ 12時01分

v2.0.1h1
Hotfix 1

Fixed:
Not being able to perform cataract surgery.

更新: 8月18日 @ 7時23分

v2.0.1
Additions:
Eye related afflictions will now show in the health interface only if the player is able to see them (most afflictions require held eye lids to be seen, they still will show in the health scanner)
Cyber lenses can now be seen in the health interface.

Fixes:
Missing localization values.
Corrective glasses affliction not decaying.
Popped eyes remaing after eye removal surgery.
Not being able to use screwdrive in health interface.

更新: 8月17日 @ 2時50分

-2.0 Release-
Code has been rewritten,
surgeries redone,
eye damage reworked,
pressure damage fixed,
config added,
multipurpouse scalpel usage added,
bugs fixed,

and lots more!

Thank you for playing.

更新: 4月22日 @ 11時45分

v 1.1.17h6
Fixed an issue that caused CGDR to not function properly. (Thanks Lukako for pointing out the faulty line)

I am sorry for the lack of updates, but do to having a hectic schedule these past few months I wasn't able to develop my mods. Once summer kicks in I will have a lot of free time to do so and focus on a big update for NT Eyes among other projects. Take care and thanks for playing.

更新: 2024年12月23日 @ 5時39分

v.1.1.17h5
Added missing files to filelist.xml

更新: 2024年12月4日 @ 3時04分

Fixed a movement speed bug.