RimWorld
ABF: Utility Synstructs
Mostrando 1-8 de 8 aportaciones
Actualización: 2 AGO a las 16:15

- Altered temperature tolerances to be slightly more sane ranges. Additional changes may come.
- Synstructs and humans will no longer be xenophobic toward one another via ideology or trait.

Actualización: 27 JUL a las 8:59

- Coolant/Lubricant needs and related items have been removed, and are replaced by a need for components.

Actualización: 6 JUL a las 12:58

- Generator body parts were removed, as synstructs do not need them. More changes may come to this.
- Grunts now are better at most tasks, with greater bonuses toward construction and mining, and can now cook.
- Neither grunts nor envoys can now do dark study, if Anomaly is active.

Actualización: 2 JUL a las 15:07

- Updated with compatibility for 1.6.
- Too much refactoring of code to for me to keep track of. Or, rather, too much of which happened before I thought that tracking it really would have been a good idea.

Actualización: 27 ABR a las 17:35

- Updated preview courtesy of Trapinlive on Discord.
- Lowered energy consumption (food need fall rate) of charge-capable pawns by 37.5% to match the originally intended levels.

Actualización: 24 OCT 2024 a las 13:56

- Updated Russian Translations courtesy of LeonusDH
- Updated to use new xml hediffReplacements parser
- Energy efficiency of races updated
- Minor stat tweaks that somehow got left out earlier

Actualización: 27 JUL 2024 a las 7:40

- New preview image courtesy of Trapinlive on Discord.

Actualización: 13 JUL 2024 a las 10:17

[Auto-generated text]: Initial upload.