Project Zomboid

Project Zomboid

PALSJ's Piercings & Jewelry [B41]
Viser 1–8 av 8 bidrag
Oppdatering: 20. aug. @ 18.46

Finally changed those damn numbers. You're welcome.

Oppdatering: 6. sep. 2024 @ 20.04

Hopefully fixed the StackTrace error frfr on god no cap this time.

Oppdatering: 5. sep. 2024 @ 17.29

Fixed the StackTrace error (hopefully). Apologies to everyone who experienced that, and thank you for reporting it! Please continue to let me know if it is an issue, and I will look into alternative compatability methods.

Oppdatering: 19. aug. 2024 @ 0.11

Added/fixed some clipping with vanilla items and added compatibility (untested) for the STALKER armor mod.

Oppdatering: 15. aug. 2024 @ 23.46

In This Update... (August 2024)
  • Adjusted chest piercings to be textures instead of meshes. Should be more compatible with other skins!
  • Added jewelry items (one waist chain, anklets (left and right), and thumb rings (left and right))
  • Added a recipe to turn piercing studs into scrap metal at a 10:1 ratio
  • Added procedural spawns in jewelry stores and related containers for the new anklets, waist chains, and thumb rings.
  • Re-tuned some outfit spawns.
  • Adjusted some icons to make them more vanilla-adjascent

Oppdatering: 24. juli 2024 @ 16.51

In This Update... (July 2024)
  • Continuing to fix clipping with vanilla items!
  • Re-added the icons for barbell piercings because I accidentally deleted them. Whoops!

Known Bugs
  • Continuing to identify and fix clipping where possible. As always, please leave a comment in my bugs thread to let me know what's happening! Big preesh to 404 for doing just that (and documenting everything in a very helpful way :) )

Oppdatering: 21. juli 2024 @ 17.23

- Fixed nipple piercings incorrectly showing through skinned vanilla clothing. (Sorry!) Please continue to let me know about modded clothing so that I can add compatability patches moving forward, as this will likely continue to be an issue, but is easily fixed! :) Thank you!

Oppdatering: 10. juli 2024 @ 18.53

We live!