RimWorld
ABF: Artificial Beings Framework
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Mis à jour le : 27 juil. 2024 à 7h37

- Cleaned out some obsolete harmony patches.
- Cleaned up the code for Artificial needs so that it's more consistent and behaves as anticipated.
- Killed a bug that was causing the window for reprogramming to not update complexity visually when a skill became disabled and refunded the cost of invested skill points. This had no actual gameplay impact besides the UI being inaccurate until a skill point was added/removed.

Mis à jour le : 7 juil. 2024 à 7h58

[Auto-generated text]: Initial upload.