Quasimorph

Quasimorph

Item and Weapon Importer
Showing 11-20 of 25 entries
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Update: 4 Mar @ 7:24pm

- Removed accidental test files upload
- Updated thumbnail

Update: 4 Mar @ 7:23pm

Update: 4 Mar @ 7:20pm

Version 2.1.0

- Upgraded Logger
- Added support for single-property inheritance
- Added default values for many properties of weapons

Update: 23 Feb @ 6:19pm

Version 2.0.0
Upgraded logger and API

Update: 2 Feb @ 5:13pm

Updated for new content mod

· Modified localization files to better import IDs
· Modified internal files and structures
· Added back support for ammo and firemodes
· Added small optimizations for ItemCreatorTool GUI

Update: 28 Jan @ 6:14pm

· Added API support
· Added support for new 0.8.5 entries
· Fixed ground sprites
· Fixed sound issues
· Adjusted loading processes and exception controls

Update: 23 Jan @ 9:31am

Update: 17 Jan @ 12:09pm

Update: 29 Oct, 2024 @ 5:01pm

Version 2.1.2

· Fixed usage of mod as an API to add new objects
· API usage now creates a log.txt with the import results


To use the mod as API, import the DLL as reference in your project, first get the config with:

QM_WeaponImporter.Importer.GetGlobalConfig(path)

then force the config loading using:

QM_WeaponImporter.ConfigManager.ImportConfig(yourModConfigItem);

Update: 20 Oct, 2024 @ 12:27pm

Version 2.1.1

Updated mod to support version 0.8.0