Timberborn
Mod Settings
20件中 1-10 を表示
< 1  2 >
更新: 7月2日 @ 13時36分

v0.7.10.0
- Added Russian localization.
- ModSetting fields will now be refreshed upon value change.

更新: 4月2日 @ 13時55分

v0.7.2.0
- Made the mod compatible with Timberborn 0.7.2.0.
- Added ModSettingChanged event to the ModSettingsOwner class.

更新: 2月6日 @ 11時04分

v0.7.0.1
- Added Spanish localization.

更新: 2月5日 @ 9時45分

v0.7.0.0
- Made the mod compatible with Update 7.

更新: 2024年12月28日 @ 7時27分

v0.6.9.5
- Added NonPersistentSetting that mod creators can use to add custom controls to the Mod Settings box.
- The header of non-changeable settings is now also greyed out.
- Tooltips for non-changeable settings are now hidden.
- Added the option to create ColorModSetting by passing a Color instance.
- Fixed the Mod Settings box not resetting its scroll position on consecutive openings.

更新: 2024年12月9日 @ 12時46分

v0.6.9.4
- Settings may be now changed during the game and in the Map Editor. This is opt-in feature, and by default they are only editable from Main Menu.
- Showing settings box button only for enabled mods.
- Logging a warning when mod with modId specified by ModSettingsOwner wasn't found.
- Fixed glitchy borders of color picker elements.
- Fixed saturation and value texture pointing to wrong color after first hue change.
- Fixed inconsistent ModSettingsOwners order.

更新: 2024年11月28日 @ 12時34分

v0.6.9.3
- Settings property doesn't have to be declared as base ModSetting type anymore.

更新: 2024年10月15日 @ 13時04分

v0.6.8.6
- Fixed color hex field not blocking box-closing input.

更新: 2024年10月15日 @ 12時43分

v0.6.8.5
- Added a color setting with the built-in color picker.

更新: 2024年9月27日 @ 12時25分

v0.6.8.0
- Added possibility to implement ModSettingBox opening inside Game and MapEditor scenes.