Arma 3
Animate - Rewrite
15 sonuçtan 1 ile 10 arası gösteriliyor
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Güncelleme: 21 Kas @ 10:53

- Added CBA keybind for shoulder/leg tap/squeeze.
- Added CBA keybind for shoulder tap.
- Added CBA keybind for leg squeeze.
- Made transition between alternate ready > ready > combat ready smoother.
- Changed how port animation logic works when tsp_animate_walk.pbo is deleted.
- Fixed 3rd person switching not always working when doing port animation.

Güncelleme: 30 Eki @ 22:49

- Made it so door animation plays when unarmed.
- Made it so add sling CBA option only adds one sling per respawn.
- Fixed crash when trying to go into ready stance immediately after exiting port animation while being obstructed.
- Fixed crash when trying to use ACE incremental door opening while weapon lowered and in port animation.
- Possible fix for client side tapping camera shake.

Güncelleme: 10 Eki @ 12:32

- Added framework for different tactical stance styles (WIP).
- Added 3 tactical stance style sets: basic bitch, loosey goosey & tip to butt (WIP).
- Added CBA setting for default tactical stance style preference.
- Added CBA setting for autorifle tactical stance style preference.
- Added CBA setting for sniper tactical stance style preference.
- Added CBA setting for shotgun tactical stance style preference.
- Added 5 door siginals. (frag, shotgun, ready, peek, danger)
- Added 4 formation signals. (halt, column, line, wedge)
- Added more tactical cancel keybinds.
- Added port animation toggle.
- Possible fix for client-side tapping camera shake.
- Disabled map animation in Zeus.

Güncelleme: 24 Eyl @ 14:53

- Excluded tsp_animate_stiff to optionals folder by default.

Güncelleme: 24 Eyl @ 14:03

- Added heart emote.
- Added thumbs up/down emotes.
- Added UAV terminal animation.
- Added UAV terminal beep sound.
- Added Grenade preparation sound.
- Added sounds and camera shake to emotes.
- Added contextual ready animations.
- Added possible DCO compatibility workaround.
- Added possible fix for client-side tapping.
- Added compatibility mode CBA setting for compatibility with other gesture addons.
- Added ACE hint style CBA option.
- Changed CBA initialisation method.
- Changed low sprint animation.
- Changed captive offset.
- Changed canting to allow zooming.
- Enabled some gestures when freefalling/swimming.
- Made it so ready and NVG animation doesn't play when aiming with optics that have multiple vision modes.
- Made it so handheld item models dont spawn while in helicopters.
- Made is so unconscious/dead enemies dont count as friends.
- Fixed furious masturbation bug.
- Removed Tactical keybind. (Use Ready (Auto) instead - does the same thing)
- Excluded tsp_animate_limit.pbo by default as it maybe causes a freelook bug. (Idk yet)
- Re-signed with new keys.

Güncelleme: 9 Ağu @ 6:22

- Additional changes to obstruction detection code.

Güncelleme: 9 Ağu @ 5:44

- Added optional PBO "tsp_animate_limit" to limit gun movement.
- Added code to handle ACE grenade cycling.
- Adjustable walking speed on zeus-controlled AI.
- Changed obstruction detection code.
- Prevent auto loading of mag into empty gun when unslinging.
- Fixed sussy grenade loop animation.

Güncelleme: 2 Ağu @ 23:02

- Added smoother transitions for some animations.
- Added return animations for breach/bang gestures.
- Added CBA setting to allow sprinting with sling.
- Increased map sound volume.
- Fixed shooting from ladders in multiplayer.
- Fixed shoulder tapping CBA setting.
- Fixed issues with slings resetting ACE gunbag.
- Fixed issues with slings changing TFAR channels.

Güncelleme: 18 Tem @ 5:44

- Added CBA option to adjust cool guy walking speed.
- Added CBA option to blacklist certain attachments from using tactical stance system.
- Removed tactical camera shake in launchers.

Güncelleme: 17 Tem @ 16:01

- Added signal hints.
- Added loser gesture.
- Added adjustable walking speed.
- Added check for ACE explosives.
- Added CBA option to disable tactical stance system.
- Added CBA option to disable sling system.
- Added CBA option to disable adjustable walking speed.
- Added CBA option to set default walking speed.
- Added CBA option to set max walking speed.
- Added CBA option to disable shooting from lads.
- Added CBA option to disable weapon canting.
- Added CBA option to add slings to all units by default.
- Added CBA option to disable sling scroll menu options.
- Added CBA option for hint style and distance.
- Added animation for ACE Altimeter watch.
- Added single CBA keybind for sling/unsling/swap.
- Changed most settings to be clientside.
- Removed CBA keybind for unsling.
- Removed speed changes from tsp_animate_walk.
- Removed tactical camera shake in bincoulars.
- Fixed ACE error when loading without ACE.
- Fixed CBA setting for polling rate.
- Fixed CBA setting for grenade throwing.
- Fixed sling changing/removing NVG and patches.
- Fixed attachment animation in vehicles.
- Fixed unsling animation in vehicles.
- Compatibility with NSWG2 Shoulder Tap.
- Compatibility with NSWG2 Thigh Squeeze.