MADNESS: Project Nexus

MADNESS: Project Nexus

Wingidon's Miscellaneous Enhancements
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Update: 6 Sep, 2024 @ 5:00pm

Wingidon's Miscellaneous Enhancements v1.10c
- Fixed the Sleepwalker Hireling's mask being ridiculously expensive to recolour.
- Half-Mag and G03LM Hirelings are now a bit better at using melee weaponry before Core: Melee 3.
- Custom Hireling augments no longer show up in Fence's store.
- Fixed an issue that was preventing Sleepwalker Hirelings from reviving.
- Fixed an issue that was making Tinkerer hirelings not show up in recruit pools.

Update: 30 Aug, 2024 @ 12:11am

Wingidon's Miscellaneous Enhancements v1.10b
- I forgot to port over the function that actually adds the button for skins to Skinner's menu in the last version. This has been fixed.

Update: 29 Aug, 2024 @ 4:05pm

Wingidon's Miscellaneous Enhancements v1.1a (The Hireling Update, Part A)
- Updated to game version 2.11.l
- Hirelings can no longer spawn with ChargeAttack_Bullrush when recruiting from Bossman, as this was doing more harm than good.
- Added 12 new Hireling types!
- These do not currently have unique corpus icons and will use the Noob's corpus icons for now. This is a placeholder.
- Origin-based Hirelings (as well as a few others) will now always have skill focuses and weaknesses corresponding to who/what they are. For example, Agent Hirelings will always be strong in Ranged and weak in Melee.
- Hirelings now only have a 50% chance to have the SpreadsJoy behaviour (down from 75%)
- Hireling will now spawn with their origin/character's default outfit.
- When summoning Recruits from Bossman, you will now get 12, 24 or 36 recruits (up from 10, 20 or 30) to accomodate for the new Hireling types.
- Potential fix to a bug relating to level-ups past level 30.
- Boss enemies in Arena Mode are now a lot more vocal. You'll see what I mean when one spawns in.
- Troopers now spawn much, much faster when you call for their help. (4-6s down to 0.75-1.5s)
- Tier 999 weapons are now spawnable in Playground Mode.

Update: 19 Jul, 2024 @ 4:52pm

Wingidon's Miscellaneous Enhancements v1.06d
- Updated to game version Beta v2.11.j.

Update: 17 Jul, 2024 @ 4:22pm

Wingidon's Miscellaneous Enhancements v1.06c
- Updated to game version Beta 2.11.i.
- Tweaked the amount of magazines the player starts with in Story Mode depending on their difficulty.

Update: 12 Jul, 2024 @ 6:48pm

Wingidon's Miscellaneous Enhancements v1.06b
- Updated to the newest patch of M:PN for the third time this week.
- You now start with more magazines when playing on lower difficulties in Story Mode. May end up lowering the number later, but it seems to work for now.

Update: 12 Jul, 2024 @ 1:32am

Wingidon's Miscellaneous Enhancements v1.06
- Updated to game version Beta v2.11.h. Shoutout to the devs for releasing a silent & very small update that required me to go through and update this again.
- The main menu indicator now displays what version of this mod you're on.

Update: 10 Jul, 2024 @ 7:23pm

- Updated to game version Beta 2.11.g
- You now start as Victor in Playground Mode.
- Default Hirelings now use the Tough voicelines instead of the Vendevice.
- You can now get new colour swatches from Quartermaster Bert (thanks to Diggy for working that one out)

Update: 7 Jul, 2024 @ 6:30pm

The Imaginary Friend is now a bit less lenient on its spawns. Rather than spawning whenever the hell it wants, it now requires you to take some damage before it spawns. This has also for some reason made it spawn much more infrequently than it should, but I don't even know where to begin with fixing that one.

Update: 6 Jul, 2024 @ 4:52pm

You can now get yourself a new look from Skinner - the guy can actually do skins now. Thank you to NeoX and Pykar for working out the code for this.