Total War: WARHAMMER III

Total War: WARHAMMER III

[6.3]Wood Elves Enchanted Arrow Upgrades (With All Six Arrow Types)
Showing 11-20 of 39 entries
< 1  2  3  4 >
Update: 13 Sep @ 7:48pm

Update 5.7.1

Adjusted some Waywatchers' damage profiles:

- +2 base damage for Hagbane and Moonfire so they now do the same total damage as Starfire, same as all other missile units

- +2 base damage while -2 AP for Swiftshiver

Update: 13 Sep @ 8:22am

Update 5.7

Corrected some inconsistencies in arrow damage:

- AP of Glade Guards' Arcane Bodkins reduced by 2 (was same as Deepwood Scouts)

- All Trueflight Arrows now do the same Total damage as Starfire Shafts, but -2 AP/+2 Non-AP

- Muzzle velocity of all the Enchanted Arrows(except Trueflight) of Waywatchers are now fixed at 65(from 67, which is only used by towers), and there should be a lesser gap between the base variant of Waywatcher and the enchanted ones since the base is already AP(57)

- Moonfire Arrows for Deepwood Scout now do more AP damage then the Glade Guards counterpart(-2 non-AP, +2 AP)

Update: 9 Jul @ 10:26am

Update 5.6

- Implemented Glade Captain and Hawk Riders changes in 6.2.2

Update: 2 Apr @ 7:05am

Update 5.5.1

- Reduced Sisters of Twilight anti-large arrows homing start time from 0.5s(like Trueflight arrows) to 0.2s

Update: 2 Apr @ 4:31am

Update 5.5

Trueflight arrows homing changes for Flying units, including Glade Lords, Glade Captains, Hawk Riders and Sisters of Twilight

- TF arrows used by flying units now start homing at 0.5s, unlike 2s by ground units(which is needed to loop around hills). Other homing characteristics are the same. This might reduce the turning capability of the arrows at extreme angles, but a faster homing time improves the overall tracking capabilities of the arrows, especially in most air to air situations. e.g. kiting.

- SoT now also use the same homing parametres for the anti-large arrows(but they still do friendly fires), also added flaming attack, just like in 8th edition

- Both SoT arrows are now magical, just like in 8th edition(they are magic weapons).

- Removed minimum distance for SoT arrows

- All WE characters on an eagle with a bow can now skirmish

Update: 27 Mar @ 7:26pm

Update 5.4

- Updated for 6.1

Update: 14 Dec, 2024 @ 3:29pm

Update 5.3.1

- Fixed Glade Captain's arrow still does friendly fire damage

Update: 14 Dec, 2024 @ 3:20pm

Update 5.3

- (Testing) Trueflight arrows (including Lords and Heros) don't do friendly fire damage

Update: 14 Dec, 2024 @ 12:13pm

Update 5.2.1

- Revert previous Starfire Arrows damage changes, keeping 2 base damage, i.e. -2 ap and +2 base

Update: 14 Dec, 2024 @ 11:03am

Update 5.2

- +50 cost and 13 upkeep for all Trueflight Arrows units