Rivals of Aether
SSL Ike
Εμφάνιση 1-5 από 5 καταχωρίσεις
Ενημέρωση: 9 Ιουν 2024 στις 12:21
από Sakai

v1.4

Ενημέρωση: 3 Ιουν 2024 στις 18:38
από Sakai

v1.4
- added UTilt

Ενημέρωση: 31 Μαϊ 2024 στις 9:58
από Sakai

v1.2.0

UTilt/UAir;
- Utilt startup, 25 -> 15 frames.
- Utilt Spin, 40 -> 24 frames.

Jab/Nair;
- Reduced the size of the to cover less space behind Ike.

BAir
- reduced hitbox height.
- slightly increased range.
- Hitbox no longer covers Ikes body.

FTilt;
- Hitbox no longer covers Ikes body.
- added sourspot when hiting above Ike, deals 2 less damage.

Ενημέρωση: 30 Μαϊ 2024 στις 18:47
από Sakai

v1.1

- walk_speed 7 --> 5

Jab/Nair
-Buffed distance traveled on charge level 1 and 2.

Visual/misc
-added sound to Jab/Nair when dash starts.
-walk_anim_speed = .15 --> .10;
-walk_anim_speed = .15 --> .10;

Bugfix
-Fixed a bug that detected enemie getting detected by Jab/Nair during charging when they got to cose and imeadiatly hit in place when the button was released instead of dashing.

-Made it less likely for the Ai tryinf to recover when not in range of the stage, leading to SDs when recovering.
-Fixed Ai to refuse to walljump when trying to recover.
-Ai now able to detect if a player is in distance reach of Jab/Nair.
-Ai now selects move more apropriate for the situations it's in.

Ενημέρωση: 29 Μαϊ 2024 στις 13:08
από Sakai

v1.0