MADNESS: Project Nexus

MADNESS: Project Nexus

SFOD N51 Pack
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Update: 30 Aug @ 2:47pm

Commandos and Assailants now use altmesh for HD shooter frames

Update: 18 Aug @ 9:31am

Adjusted assailant attack speed up close to be more visible

Update: 18 Aug @ 9:05am

Assailants now charge at you with suppressing fire from their PDWs, dodging towards you to get close to melee you with unarmed attacks

Update: 4 Aug @ 1:20pm

  • Armor lock no longer needs an execution from the back, we found out it will automatically reorient regardless of location
  • Assassins have been given a slight behavior tweak to prevent them from clinging to you like magnets if you dodge or run away, we'll see if this helps in fighting scores of them

Update: 31 Jul @ 4:47pm

Removed WhiteNinja from assassins to make them more manageable on normal difficulty

Update: 30 Jul @ 10:28pm

Spike fix

Update: 29 Jul @ 2:04pm

Special mortar execution will now dequest C4 in Supermall

Update: 28 Jul @ 1:02pm

Color tweaks, and a new voice

Update: 30 Mar @ 8:41am

Patches

Update: 25 Feb @ 1:44pm

  • Delta upgrades
    • Delta can now guard against melee weapons
    • New combo unarmed kicks at the end to disengage block
    • New handspring recovery animation to keep the crowd away
    • New rapid dagger throw attack
  • Grim84 has been moved to SDC's weapon bundle (not required)
  • FNCR parts now available for other weapons