MADNESS: Project Nexus

MADNESS: Project Nexus

SFOD N51 Pack
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Pembaruan: 25 Feb @ 1:44pm
berdasarkan DarkSignal

  • Delta upgrades
    • Delta can now guard against melee weapons
    • New combo unarmed kicks at the end to disengage block
    • New handspring recovery animation to keep the crowd away
    • New rapid dagger throw attack
  • Grim84 has been moved to SDC's weapon bundle (not required)
  • FNCR parts now available for other weapons

Pembaruan: 12 Des 2024 @ 4:05pm
berdasarkan DarkSignal

Fixed Recoilless rifle holstering in the wrong place

Pembaruan: 11 Des 2024 @ 12:53pm
berdasarkan DarkSignal

More Assassin tweaks

  • Fixed assassins breaking blocks on first attack
  • Assassins no longer spam lunges, and are more defensive as a result
  • Assassins have more diversity in their select weapons

Pembaruan: 11 Des 2024 @ 10:42am
berdasarkan DarkSignal

Assassins were a little too excited with their new move set, and have received a few tweaks to be more tame.

Pembaruan: 10 Des 2024 @ 10:17am
berdasarkan DarkSignal

  • Stage separated to be more modular with other workshop items
  • Fix for mortar being C4'd with any offhand weapon
  • Recoilless rifle has been revamped as a held throwable with a new model
    • Weapon has only one round, but more can be added with thrown ammo bonuses
    • Weapon has a firing animation
    • Warhead now gibs anyone when corpus is broken, and heavily damages succeeding corpus block
  • Assassins now have a new melee moveset for one-handed and two-handed weapons
    • Assassins can perform their first attack from farther away, allowing for improved first strike ability
    • Last attack in combo performs a special strike
    • Assassins have 25% chance to spawn with a Ninjato, using a special reverse grip moveset
  • Officers have a new distinctive voice

Pembaruan: 3 Okt 2024 @ 9:37pm
berdasarkan DarkSignal

  • Made Barrel Core fix for Nevadean Chopper (your existing choppers in inventory need to be replaced or fixed in workbench!)
  • Fix for Overwatch not firing after the first shot

Pembaruan: 19 Sep 2024 @ 3:22pm
berdasarkan DarkSignal

Mortars now require C4 dropped from Pointmen to be executed with a bomb

  • Attempting an execution on a mortar without C4 will result in being thrown off
  • Pointmen always carry spare charges on them
  • C4 will always be held in your off hand, and is treated as being unarmed. Won't break or encumber your swings.
  • More powerful explosion when Mortar is destroyed with this method

Pembaruan: 16 Sep 2024 @ 12:43pm
berdasarkan DarkSignal

Mortar death animations occupy correct slots with animation set fix

Pembaruan: 31 Agu 2024 @ 6:41pm
berdasarkan DarkSignal

  • Mortars given a tiny extra amount of armor to prevent being gibbed by high caliber weapons
  • Mortars now properly play death animations when killed.
    • If killed with a round through the body, Mortars will detonate immediately

Pembaruan: 31 Agu 2024 @ 2:49pm
berdasarkan DarkSignal

  • Commandos have new potent rifle bash attack
  • Fixed issue where pistol whipping was incredibly slow
  • Mortars that are taken out by non-executions can now explode more violently, damaging those nearby