RimWorld
Deathpallcalypse
Mostrando 1-9 de 9 aportaciones
Actualización: 7 AGO a las 9:50

[Auto-generated text]: Update on 8/7/2025 12:50:29 PM.

Actualización: 6 AGO a las 17:22

Fixed an issue with the faction not appearing when generating a new world.

Actualización: 17 JUL a las 21:48

Small patch to remove a vestigial, unused feature.

Actualización: 30 JUN a las 9:43

[Auto-generated text]: Update on 6/30/2025 12:43:11 PM.

Actualización: 15 JUN a las 23:21

The version for Rimworld 1.5 remains unchanged.

Rimworld 1.6, Deathpallcalypse 1.05 changes:

- Added the Shambler Assault incident type to the two scenarios. I don't remember seeing that one when creating the mod. This incident makes shamblers raid you without the requirement of having a shambler faction, but why not use both?
- In both scenarios, one shambler assault incident triggers within the first day to better match the description of the scenarios (and it's more amusing this way).
- In both scenarios, I've increased the frequency of wandering shamblers to once every 1-3 days, and made shambler assaults match it. Hopefully that's not too frequent, but I wanted to try it out.
-Note: These edits to the scenarios do not affect active saves.

Actualización: 13 JUN a las 12:05

Updated to game version 1.6.
The mod is unchanged for game version 1.5.

Actualización: 31 MAY 2024 a las 19:43

* Added a version of the Deathpallcalypse scenario that doesn't have perpetual death pall.
* Patched the labels of the base DLC shambler incidents to reflect which type they are (animal, regular, and small).

Actualización: 27 MAY 2024 a las 1:35

* Minor tweaks to the faction, added a new faction/world icon.

Actualización: 25 MAY 2024 a las 1:22

[Auto-generated text]: Initial upload.